Server profile
Teddys Aimtrain Beta
Offline, with 0 of 20 players on; ranked #8,749 of every public Rust server, the top 39%. It last wiped 12d ago.
Offline 64.40.8.245:34015 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 39% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 01:55 UTC12d ago | 2 | – | running | 1 |
| Wed 14 Oct, 02:47 UTC13d ago | 4 | – | 1 days | 1 |
| Sun 11 Oct, 21:04 UTC16d ago | 4 | held half | 2.2 days | 2 |
| Thu 1 Oct, 23:09 UTC FW25d ago | 2 | held half | 9.9 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The same kind of game, then region, group limit, rate and wipes.
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The short version
Quick answers
From the figures on this page.
Wipe cycle
On Teddys Aimtrain Beta, what happens on wipe day?
Recent wipes peaked at 3 players on average. The peak crowd on this wipe came 14 hours after it started. In 100% of recent wipes, more than half the peak was still playing at the next wipe.
How often does Teddys Aimtrain Beta wipe, and on which day?
No next wipe can be predicted for Teddys Aimtrain Beta, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 12 days 19 hours ago.
About the server
What Rust version is live on Teddys Aimtrain Beta?
Running on Linux, Teddys Aimtrain Beta is on Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Teddys Aimtrain Beta, and is it online?
Offline at the moment, Teddys Aimtrain Beta was last seen 5 days 23 hours ago. The last 7 full days gave 46 of 168 hours up, or 27% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for Teddys Aimtrain Beta?
There is no region published for Teddys Aimtrain Beta. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 64.40.8.245:34015 is where it answers.
Tags
How should you read the tags listed for Teddys Aimtrain Beta?
When the game's server browser reads Teddys Aimtrain Beta, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): 20 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Teddys Aimtrain Beta?
Teddys Aimtrain Beta appears among the following Rust Insights lists: Modded Rust servers, explained and Aim training servers, live. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on Teddys Aimtrain Beta right now?
Teddys Aimtrain Beta is offline at the moment; the last sighting was 5 days 23 hours ago. The seven-day average is 0 players, and the highest point in that week was 3.
How does Teddys Aimtrain Beta compare with other Rust servers in the ranking?
Player hours over seven days put Teddys Aimtrain Beta at #8,749, within the top 39% of the ranked field.
Rules and settings
What settings and rules apply on Teddys Aimtrain Beta?
The name of Teddys Aimtrain Beta does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on Teddys Aimtrain Beta?
Teddys Aimtrain Beta runs a procedural map of size 4,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Custom Map.
Join
How do you connect to Teddys Aimtrain Beta?
To connect, start Rust and enter client.connect 64.40.8.245:34015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.
