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Live edition76,849 playing on 11,834 servers

Rust Insights

Server profile

Teddys Aimtrain Beta

Offline, with 0 of 20 players on; ranked #8,749 of every public Rust server, the top 39%. It last wiped 12d ago.

Filed under moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 20 players now 0% full
07-day averagepeak 3
#8,749ranktop 39%
12d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 39% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.2 days usual gap between real wipes
33% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctWed 14 OctSun 11 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 01:55 UTC12d ago 2 – running 1
Wed 14 Oct, 02:47 UTC13d ago 4 – 1 days 1
Sun 11 Oct, 21:04 UTC16d ago 4 held half 2.2 days 2
Thu 1 Oct, 23:09 UTC FW25d ago 2 held half 9.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 5 on average4/100
  2. PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average1/10
  3. MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 5 on average5/100
  4. [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 4 on average6/100
  5. [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 2 on average5/100
  6. NA | Apex Aim Arena | 1v1 Facecheck FFA TargetsNA · groups of 8+ · 4 on average0/16

The short version

Quick answers

From the figures on this page.

Wipe cycle

On Teddys Aimtrain Beta, what happens on wipe day?

Recent wipes peaked at 3 players on average. The peak crowd on this wipe came 14 hours after it started. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

How often does Teddys Aimtrain Beta wipe, and on which day?

No next wipe can be predicted for Teddys Aimtrain Beta, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 12 days 19 hours ago.

About the server

What Rust version is live on Teddys Aimtrain Beta?

Running on Linux, Teddys Aimtrain Beta is on Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Teddys Aimtrain Beta, and is it online?

Offline at the moment, Teddys Aimtrain Beta was last seen 5 days 23 hours ago. The last 7 full days gave 46 of 168 hours up, or 27% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for Teddys Aimtrain Beta?

There is no region published for Teddys Aimtrain Beta. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 64.40.8.245:34015 is where it answers.

Tags

How should you read the tags listed for Teddys Aimtrain Beta?

When the game's server browser reads Teddys Aimtrain Beta, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): 20 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Teddys Aimtrain Beta?

Teddys Aimtrain Beta appears among the following Rust Insights lists: Modded Rust servers, explained and Aim training servers, live. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How many players are on Teddys Aimtrain Beta right now?

Teddys Aimtrain Beta is offline at the moment; the last sighting was 5 days 23 hours ago. The seven-day average is 0 players, and the highest point in that week was 3.

How does Teddys Aimtrain Beta compare with other Rust servers in the ranking?

Player hours over seven days put Teddys Aimtrain Beta at #8,749, within the top 39% of the ranked field.

Rules and settings

What settings and rules apply on Teddys Aimtrain Beta?

The name of Teddys Aimtrain Beta does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

What is the map on Teddys Aimtrain Beta?

Teddys Aimtrain Beta runs a procedural map of size 4,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Custom Map.

Join

How do you connect to Teddys Aimtrain Beta?

To connect, start Rust and enter client.connect 64.40.8.245:34015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players 20 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.