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Rust Insights

Server profile · us1

PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON

Online, with 0 of 50 players on; ranked #15,373 of every public Rust server, the top 69%. It last wiped 6d ago.

Filed under weekly wipes moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak –
#15,373ranktop 69%
6d agolast wipeweekly schedule
13hnext wipeThu 29 Oct, 08:04 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510019:0004:0013:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct22 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 29 October, 08:04 UTC, in 13h. Its weekly schedule tag · low confidence

17.3 days usual gap between real wipes
0% on rhythm of its recent wipes
0 wipe-day peak players, last three wipes

Coming wipes

  1. 13hThu 29 Oct, 08:04 UTC
  2. 8d 0hThu 5 Nov, 19:00 UTCFW
  3. 14d 13hThu 12 Nov, 08:04 UTC
  4. 21d 13hThu 19 Nov, 08:04 UTC
  5. 28d 13hThu 26 Nov, 08:04 UTC
  6. 36d 0hThu 3 Dec, 19:00 UTCFW
  7. 42d 13hThu 10 Dec, 08:04 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 08:04 UTC6d ago 0 – running 0
Thu 1 Oct, 18:34 UTC FW27d ago 0 – 20.6 days 0
Thu 17 Sep, 18:15 UTC41d ago 0 – 14 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
  2. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
  3. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
  4. [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average5/100
  5. [EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 25 on average15/175
  6. QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 24 on average33/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON look like once wipe day arrives?

Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd peaked.

When does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON wipe, and how often?

Too few wipes are on record for PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON to confirm its schedule, so the tag guides the prediction. Thursday 29 October at 08:04 UTC is when the next wipe is due. 6 days 10 hours have passed since its current world was created. The tags list wipes as weekly.

About the server

How well does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON perform?

Average server fps over the last 48 hours was 100, with a floor of 100. At its highest the entity count reached 45,303: buildings, deployables and everything else. Memory use peaked at 2,550 MB. A climbing entity count and low fps are what players experience as lag.

On what version does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON currently run?

The Rust build is network protocol 2634 and build 167781, running on Linux, for PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON. The same protocol is required to join, and Steam takes care of updating it.

How reliable is PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON, and is it up at the moment?

At the time of this check PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON is online. The uptime it reports puts the last restart at about 16 hours ago. The last 7 full days gave 136 of 168 hours up, or 81% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON sit?

There is no region published for PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON, and us1 is its region code. Rust Insights reports the location a server declares, not the physical place of the machine. 64.40.8.156:25014 is where it answers.

Tags

Which meanings sit behind the tags on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

The tags gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): The slot count is 50; ts100 (Group limit): No team may exceed 100 players; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $rus1 (Region code): The region code reads us1; ^w (Weekly): The cycle repeats each week; ^r (Roleplay): Roleplay is the focus here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Who is behind PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

A theprojectlazarus.com hostname is published by PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON, and by 2 other servers we track, which suggests the same operator runs them.

Which Rust Insights filters and lists feature PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON appears among the following Rust Insights lists: Modded Rust servers, explained and Rust roleplay servers. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Population history

What does the population of PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON look like?

PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON shows 0 players at the moment, against 50 slots. Its average over seven days comes to 0 players.

In the ranking of Rust servers, where does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON place?

Player hours over seven days put PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON at #15,373, within the top 69% of the ranked field.

Map and rules

How is PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON configured, and what rules apply?

Nothing about gather rate is given in the name of PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON. 100 players is the most a group can hold. You get roleplay as the game mode, towns, jobs and roleplay rules. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

What is the map on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON runs a procedural map of size 3,000 with seed 1, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: GTA 5 Mods / FPS+ / 4 Max.

How to join

How do you connect to PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

Open the console with F1 in Rust and enter client.connect 64.40.8.156:25014. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://theprojectlazarus.com/.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$rus1,v2634,^w,^r,gmvanilla,cs167781,ts100,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players The slot count is 50.
ts100
Group limit No team may exceed 100 players.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$rus1
Region code The region code reads us1.

Wipe schedule

^w
Weekly The cycle repeats each week.

Gameplay

^r
Roleplay Roleplay is the focus here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.