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Rust Insights

Server profile

Atlas Rust Test 02

Online, with 0 of 50 players on; ranked #15,290 of every public Rust server, the top 69%. It last wiped 8d ago.

Filed under
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,290ranktop 69%
8d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020000:0009:0019:0004:0013:0022:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average110/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average130/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average482/575
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average32/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average554/650
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average455/525

The short version

Quick answers

From the figures on this page.

Wipe days

When does Atlas Rust Test 02 wipe, and how often?

Too few wipes are on record for Atlas Rust Test 02 to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 8 days 20 hours ago.

Server

What does performance look like on Atlas Rust Test 02?

Average server fps over the last 48 hours was 119, with a floor of 112. At its highest the entity count reached 14,997: buildings, deployables and everything else. The highest memory figure was 1,640 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is Atlas Rust Test 02 on?

Running on Linux, Atlas Rust Test 02 is on Rust network protocol 2634 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Atlas Rust Test 02, and is it up at the moment?

Atlas Rust Test 02 is currently reachable and online. Going by the uptime figure it gives, its last restart was around 8 days 17 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 21 October 2026 is when Rust Insights first saw it.

What location is listed for Atlas Rust Test 02?

A region is not published by Atlas Rust Test 02. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 64.40.8.137:28025.

Tags

What is meant by each tag on Atlas Rust Test 02?

When the game's server browser reads Atlas Rust Test 02, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Atlas Rust Test 02?

These Rust Insights lists include Atlas Rust Test 02: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How many players are on Atlas Rust Test 02 right now, and how does that number move?

At the time of this refresh, Atlas Rust Test 02 holds 0 players on 50 slots. Its average over seven days comes to 0 players.

How does Atlas Rust Test 02 compare with other Rust servers in the ranking?

Player hours over seven days put Atlas Rust Test 02 at #15,290, within the top 69% of the ranked field.

Map and rules

What settings and rules apply on Atlas Rust Test 02?

The name of Atlas Rust Test 02 does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.

What is the map on Atlas Rust Test 02?

Size 2,000 and seed 6738 define the procedural map on Atlas Rust Test 02, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How can you get onto Atlas Rust Test 02?

To connect, start Rust and enter client.connect 64.40.8.137:28025 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.