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Rust Insights

Server profile

Atlas Rust Test 01

Online, with 0 of 50 players on; ranked #15,358 of every public Rust server, the top 69%. It last wiped 10d ago.

Filed under
Launch Rust and join Website
0/ 50 players now 0% full
07-day averagepeak –
#15,358ranktop 69%
10d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123404:0013:0022:0006:0015:0001:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020004:0013:0022:0006:0015:0001:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average158/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average101/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average16/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average12/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average17/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

On what schedule does Atlas Rust Test 01 wipe?

Too few wipes are on record for Atlas Rust Test 01 to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 10 days have passed since its current world was created.

About the server

Does Atlas Rust Test 01 hold a steady frame rate?

The 48-hour average for server fps is 94, and 84 was the lowest seen. The world held a peak of 120,462 entities, counting buildings, deployables and all the rest. It drew as much as 5,081 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is Atlas Rust Test 01 on?

Rust network protocol 2634 and build 167781 on Linux is what Atlas Rust Test 01 runs. Joining needs your game on the same protocol, which Steam updates for you.

Has Atlas Rust Test 01 stayed online, and is it up now?

Right now Atlas Rust Test 01 is up and running. Going by the uptime figure it gives, its last restart was around 9 days 21 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 19 October 2026 is when Rust Insights first saw it.

What location is listed for Atlas Rust Test 01?

A region is not published by Atlas Rust Test 01. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 64.40.8.137:28015.

Tags

Which meanings sit behind the tags on Atlas Rust Test 01?

When the game's server browser reads Atlas Rust Test 01, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Atlas Rust Test 01?

Atlas Rust Test 01 appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

What does the population of Atlas Rust Test 01 look like?

Of its 50 slots, Atlas Rust Test 01 currently has 0 filled. A seven-day average of 0 players puts the last week in context.

Where does Atlas Rust Test 01 sit in the rankings?

Player hours over seven days put Atlas Rust Test 01 at #15,358, within the top 69% of the ranked field.

Settings and rules

How is Atlas Rust Test 01 configured, and what rules apply?

The name of Atlas Rust Test 01 does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.

Which map is live on Atlas Rust Test 01?

Size 4,500 and seed 1337 define the procedural map on Atlas Rust Test 01, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

What is the way to join Atlas Rust Test 01?

Open the console with F1 in Rust and enter client.connect 64.40.8.137:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://atlastool.shop is its website.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.