Server profile
TEST
Offline, with 1 of 10 players on; ranked #13,163 of every public Rust server, the top 59%. It last wiped 11d ago.
Offline 64.137.54.209:28015 checked 8d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|338/375
- Rustoria.co - EU East Long441/475
- Rusty Moose |EU Main|979/1000
- Rustafied.com - EU Friday46/100
- Rustoria.co - EU Main985/1000
- Rustoria.co - US Main64/250
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does TEST wipe?
Too few wipes are on record for TEST to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 11 days 4 hours ago.
Server details
Which Rust version is TEST on?
The Rust build is network protocol 2634 and build 167781, running on Windows, for TEST. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is TEST, and is it up at the moment?
The last sighting of TEST was 8 days 2 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 21 October 2026 is when Rust Insights first saw it.
In which location does TEST sit?
No region is published by TEST. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 64.137.54.209:28015.
Lists and tags
Which meanings sit behind the tags on TEST?
When the game's server browser reads TEST, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does TEST appear?
The Rust Insights lists that carry TEST are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on TEST right now?
The last time TEST was seen online was 8 days 2 hours ago, and it is offline now.
In the ranking of Rust servers, where does TEST place?
Player hours over seven days put TEST at #13,163, within the top 59% of the ranked field.
Map and rules
What are the settings and rules for TEST?
No gather rate appears in the name of TEST. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
Which map is live on TEST?
The game generates the map on TEST, which is procedural.
Join
How do you connect to TEST?
Open the console with F1 in Rust and enter client.connect 64.137.54.209:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.