Server profile
[STAGING] Test Server
Offline, with 1 of 50 players on; ranked #16,674 of every public Rust server, the top 70%. It last wiped 29d ago.
Offline 63.135.78.85:28015 checked 29d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 11:18 UTC29d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|233/250
- Rustoria.co - EU Main16/250
- Rusty Moose |EU Main|20/250
- Rustoria.co - EU East Long112/200
- Rustoria.co - EU East Medium44/200
- Rustafied.com - EU Friday43/100
The short version
Quick answers
From the figures on this page.
Wipe days
What does [STAGING] Test Server look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. 5 hours into the latest wipe, the crowd on the server reached its peak.
How often does [STAGING] Test Server wipe, and on which day?
Its rhythm cannot be read yet: [STAGING] Test Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 29 days 9 hours have passed since its current world was created.
Server
On what version does [STAGING] Test Server currently run?
The Rust build is network protocol 2634 and build 166065, running on Windows, for [STAGING] Test Server. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for [STAGING] Test Server, and is it online?
[STAGING] Test Server is offline at the moment; the last time it was seen was 29 days 9 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 28 September 2026.
In which location does [STAGING] Test Server sit?
There is no region published for [STAGING] Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 63.135.78.85:28015.
Server tags
What is meant by each tag on [STAGING] Test Server?
When the game's server browser reads [STAGING] Test Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166065 (Build): The game build is 166065; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does [STAGING] Test Server appear?
The Rust Insights lists that carry [STAGING] Test Server are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of [STAGING] Test Server look like?
The last time [STAGING] Test Server was seen online was 29 days 9 hours ago, and it is offline now.
How does [STAGING] Test Server compare with other Rust servers in the ranking?
Player hours over seven days put [STAGING] Test Server at #16,674, within the top 70% of the ranked field.
Map and rules
What settings and rules apply on [STAGING] Test Server?
Nothing about gather rate is given in the name of [STAGING] Test Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
Connecting
How can you get onto [STAGING] Test Server?
To connect, start Rust and enter client.connect 63.135.78.85:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.