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Rust Insights

Server profile

[STAGING] Test Server

Offline, with 1 of 50 players on; ranked #16,674 of every public Rust server, the top 70%. It last wiped 29d ago.

Filed under
Launch Rust and join
1/ 50 players now 2% full
07-day averagepeak –
#16,674ranktop 70%
29d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 11:18 UTC29d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average233/250
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average16/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average20/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average112/200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average44/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average43/100

The short version

Quick answers

From the figures on this page.

Wipe days

What does [STAGING] Test Server look like once wipe day arrives?

The average busiest point of its recent wipes was 1 players. 5 hours into the latest wipe, the crowd on the server reached its peak.

How often does [STAGING] Test Server wipe, and on which day?

Its rhythm cannot be read yet: [STAGING] Test Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 29 days 9 hours have passed since its current world was created.

Server

On what version does [STAGING] Test Server currently run?

The Rust build is network protocol 2634 and build 166065, running on Windows, for [STAGING] Test Server. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for [STAGING] Test Server, and is it online?

[STAGING] Test Server is offline at the moment; the last time it was seen was 29 days 9 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 28 September 2026.

In which location does [STAGING] Test Server sit?

There is no region published for [STAGING] Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 63.135.78.85:28015.

Server tags

What is meant by each tag on [STAGING] Test Server?

When the game's server browser reads [STAGING] Test Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166065 (Build): The game build is 166065; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does [STAGING] Test Server appear?

The Rust Insights lists that carry [STAGING] Test Server are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

What does the population of [STAGING] Test Server look like?

The last time [STAGING] Test Server was seen online was 29 days 9 hours ago, and it is offline now.

How does [STAGING] Test Server compare with other Rust servers in the ranking?

Player hours over seven days put [STAGING] Test Server at #16,674, within the top 70% of the ranked field.

Map and rules

What settings and rules apply on [STAGING] Test Server?

Nothing about gather rate is given in the name of [STAGING] Test Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.

Connecting

How can you get onto [STAGING] Test Server?

To connect, start Rust and enter client.connect 63.135.78.85:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166065,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166065
Build The game build is 166065.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.