Server profile
PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9
Offline, with 0 of 20 players on; ranked #15,624 of every public Rust server, the top 71%. It last wiped 53d ago.
Offline 62.93.164.234:28015 checked 34d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes944/1000
- Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes671/700
- Atlas - US 2X Monthly | Vanilla+ | No BP Wipes139/150
- EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr298/325
- Magic Rust #18 — Vanilla 2x | Baйп 28.101,545/1600
- MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10349/1000
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 wipe, and on which day?
Too few wipes are on record for PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 53 days 7 hours ago.
Server
On what version does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 currently run?
The Rust build is network protocol 2633 and build 163493, running on Windows, for PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9. You can only join if your game is on the same protocol; Steam handles that update.
Has PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 stayed online, and is it up now?
Offline at the moment, PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 was last seen 34 days 8 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 23 September 2026.
What location is listed for PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9?
No region is published by PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 62.93.164.234:28015.
Tags
Which meanings sit behind the tags on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9?
These tags come from PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts100 (Group limit): Team size is capped at 100; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163493 (Build): Build 163493 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9?
PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 appears among the following Rust Insights lists: Rust servers with a 2x gather rate and Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Population history
How many players are on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 right now?
The last time PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 was seen online was 34 days 8 hours ago, and it is offline now.
Where does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 sit in the rankings?
The player-hours ranking for the last seven days puts PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 at #15,624, among the top 71% of all ranked servers.
Map and rules
How is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 configured, and what rules apply?
A 2x gather rate is what the name of PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 states. 100 players is the most a group can hold. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Connecting
How do you connect to PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9?
To connect, start Rust and enter client.connect 62.93.164.234:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.