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Rust Insights

Server profile

Devblog 240-Meshki

Offline, with 0 of 10 players on; ranked #15,327 of every public Rust server, the top 71%. It last wiped 15d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,327ranktop 71%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 14:10 UTC15d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average441/475
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average348/375
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average42/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average33/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average46/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average147/200

The short version

Quick answers

From the figures on this page.

Wipe days

What does Devblog 240-Meshki look like once wipe day arrives?

Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

How often does Devblog 240-Meshki wipe, and on which day?

Its rhythm cannot be read yet: Devblog 240-Meshki has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 15 days 20 hours ago.

Server details

Which Rust version is Devblog 240-Meshki on?

Running on Windows, Devblog 240-Meshki is on Rust network protocol 2279. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Devblog 240-Meshki, and is it online?

Devblog 240-Meshki is offline at the moment; the last time it was seen was 15 days 17 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 October 2026.

Where does Devblog 240-Meshki run from?

No region is published by Devblog 240-Meshki. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 62.84.33.34:28015 is where it answers.

Server tags

How should you read the tags listed for Devblog 240-Meshki?

The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; v2279 (Protocol): Matching versions are required, and the protocol is 2279; ptrak (Networking): Rust's standard network layer, RakNet, carries it; hab366af3 (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust; stok (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust are what Devblog 240-Meshki publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Devblog 240-Meshki?

The Rust Insights lists that carry Devblog 240-Meshki are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all.

Population

What does the population of Devblog 240-Meshki look like?

Devblog 240-Meshki is offline at the moment; the last sighting was 15 days 17 hours ago.

In the ranking of Rust servers, where does Devblog 240-Meshki place?

The player-hours ranking for the last seven days puts Devblog 240-Meshki at #15,327, among the top 71% of all ranked servers.

Rules and settings

What settings and rules apply on Devblog 240-Meshki?

No gather rate appears in the name of Devblog 240-Meshki. No group limit is published. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched off.

Join

What is the way to join Devblog 240-Meshki?

Open the console with F1 in Rust and enter client.connect 62.84.33.34:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,v2279,hab366af3,stok,gmrust

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 slots.
v2279
Protocol Matching versions are required, and the protocol is 2279.
ptrak
Networking Rust's standard network layer, RakNet, carries it.

Other

hab366af3
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.
stok
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.