Server profile
Devblog 240-Meshki
Offline, with 0 of 10 players on; ranked #15,327 of every public Rust server, the top 71%. It last wiped 15d ago.
Offline 62.84.33.34:28015 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 14:10 UTC15d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|441/475
- Rustoria.co - EU East Long348/375
- Rusty Moose |EU Main|42/250
- Rustoria.co - EU Main33/250
- Rustafied.com - EU Friday46/100
- Rustoria.co - EU East Medium147/200
The short version
Quick answers
From the figures on this page.
Wipe days
What does Devblog 240-Meshki look like once wipe day arrives?
Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
How often does Devblog 240-Meshki wipe, and on which day?
Its rhythm cannot be read yet: Devblog 240-Meshki has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 15 days 20 hours ago.
Server details
Which Rust version is Devblog 240-Meshki on?
Running on Windows, Devblog 240-Meshki is on Rust network protocol 2279. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Devblog 240-Meshki, and is it online?
Devblog 240-Meshki is offline at the moment; the last time it was seen was 15 days 17 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 October 2026.
Where does Devblog 240-Meshki run from?
No region is published by Devblog 240-Meshki. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 62.84.33.34:28015 is where it answers.
Server tags
How should you read the tags listed for Devblog 240-Meshki?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; v2279 (Protocol): Matching versions are required, and the protocol is 2279; ptrak (Networking): Rust's standard network layer, RakNet, carries it; hab366af3 (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust; stok (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust are what Devblog 240-Meshki publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Devblog 240-Meshki?
The Rust Insights lists that carry Devblog 240-Meshki are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all.
Population
What does the population of Devblog 240-Meshki look like?
Devblog 240-Meshki is offline at the moment; the last sighting was 15 days 17 hours ago.
In the ranking of Rust servers, where does Devblog 240-Meshki place?
The player-hours ranking for the last seven days puts Devblog 240-Meshki at #15,327, among the top 71% of all ranked servers.
Rules and settings
What settings and rules apply on Devblog 240-Meshki?
No gather rate appears in the name of Devblog 240-Meshki. No group limit is published. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched off.
Join
What is the way to join Devblog 240-Meshki?
Open the console with F1 in Rust and enter client.connect 62.84.33.34:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.