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Rust Insights

Server profile

nameserver

Offline, with 1 of 2 players on; ranked #13,215 of every public Rust server, the top 57%. It last wiped 37d ago.

Filed under
Launch Rust and join
1/ 2 players now 50% full
07-day averagepeak –
#13,215ranktop 57%
37d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Note: Top 57% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.7 days usual gap between real wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 21 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 11:02 UTC37d ago 1 – running 0
Thu 17 Sep, 18:02 UTC41d ago 1 held half 3.7 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average116/375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average308/325
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average21/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average24/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average50/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average141/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at nameserver?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

How often does nameserver wipe, and on which day?

The record of nameserver's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 37 days 22 hours have passed since its current world was created.

Server details

On what version does nameserver currently run?

The Rust build is network protocol 2633 and build 164530, running on Windows, for nameserver. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is nameserver, and is it up at the moment?

The last sighting of nameserver was 36 days 17 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 17 September 2026.

In which location does nameserver sit?

A region is not published by nameserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 62.33.13.174:28015.

Tags

Which meanings sit behind the tags on nameserver?

When the game's server browser reads nameserver, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): It holds 2 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does nameserver turn up among the Rust Insights lists and filters?

These Rust Insights lists include nameserver: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on nameserver right now?

nameserver is offline at the moment; the last sighting was 36 days 17 hours ago.

In the ranking of Rust servers, where does nameserver place?

The player-hours ranking for the last seven days puts nameserver at #13,215, among the top 57% of all ranked servers.

Rules and settings

What settings and rules apply on nameserver?

Nothing about gather rate is given in the name of nameserver. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map on nameserver?

A procedural map, generated by the game, is what nameserver runs.

Connecting

How can you get onto nameserver?

Open the console with F1 in Rust and enter client.connect 62.33.13.174:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players It holds 2 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.