Server profile
Test
Offline, with 0 of 10 players on; ranked #14,180 of every public Rust server. It last wiped 45d ago.
Offline 62.226.100.227:28015 checked 43d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|209/250
- Rustoria.co - EU East Long200/225
- Rusty Moose |EU Main|17/250
- Rustoria.co - EU Main18/250
- Rustafied.com - EU Friday19/100
- Rustoria.co - EU East Medium105/200
The short version
Quick answers
From the figures on this page.
Wipe days
When does Test wipe, and how often?
Too few wipes are on record for Test to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 45 days 14 hours have passed since its current world was created.
About the server
On what version does Test currently run?
The Rust build is network protocol 2633 and build 163794, running on Windows, for Test. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Test, and is it up at the moment?
The last sighting of Test was 43 days 9 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for Test?
No region is published by Test. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 62.226.100.227:28015.
Lists and tags
How should you read the tags listed for Test?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty are what Test publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Test appear?
These Rust Insights lists include Test: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on Test right now?
The last time Test was seen online was 43 days 9 hours ago, and it is offline now.
In the ranking of Rust servers, where does Test place?
Player hours over seven days put Test at #14,180, within the top – of the ranked field.
Settings and rules
How is Test configured, and what rules apply?
The name of Test does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.
What is the map on Test?
The map on Test is procedural and the game generates it.
Join
How do you connect to Test?
Type client.connect 62.226.100.227:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.