Server profile
ukn
Offline, with 7 of 2 players on; ranked #8,693 of every public Rust server, the top 40%. It last wiped 27d ago.
Offline 62.217.191.177:28015 checked 11d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 40% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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The short version
Quick answers
From the figures on this page.
Wipe schedule
When does ukn wipe, and how often?
Its rhythm cannot be read yet: ukn has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 27 days 12 hours have passed since its current world was created.
Server details
Which Rust version is ukn on?
Rust network protocol 2634 and build 167584 on Windows is what ukn runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for ukn, and is it online?
ukn is offline at the moment; the last time it was seen was 11 days 2 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 18 October 2026.
In which location does ukn sit?
There is no region published for ukn. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 62.217.191.177:28015.
Server tags
Which meanings sit behind the tags on ukn?
When the game's server browser reads ukn, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does ukn turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry ukn are Modded Rust servers, explained and Aim training servers, live. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on ukn right now, and how does that number move?
The last time ukn was seen online was 11 days 2 hours ago, and it is offline now.
In the ranking of Rust servers, where does ukn place?
On player hours for the last seven days, ukn sits at #8,693, inside the top 40% of ranked servers.
Rules and settings
How is ukn configured, and what rules apply?
Nothing about gather rate is given in the name of ukn. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. VAC is off: Valve's anti-cheat is not active.
What is the map on ukn?
The map on ukn is procedural and the game generates it.
Join
How can you get onto ukn?
Type client.connect 62.217.191.177:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.