Server profile
ukn
Offline, with 6 of 2 players on; ranked #12,144 of every public Rust server, the top 55%. It last wiped 27d ago.
Offline 62.217.186.228:28015 checked 20d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 55% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does ukn wipe, and on which day?
Its rhythm cannot be read yet: ukn has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 27 days 10 hours ago.
Server details
Which Rust version is ukn on?
Rust network protocol 2634 and build 167231 on Windows is what ukn runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for ukn, and is it online?
ukn is offline at the moment; the last time it was seen was 20 days 20 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 7 October 2026.
In which location does ukn sit?
A region is not published by ukn. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 62.217.186.228:28015 is where it answers.
Lists and tags
What is meant by each tag on ukn?
When the game's server browser reads ukn, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167231 (Build): It runs game build 167231; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature ukn?
These Rust Insights lists include ukn: Modded Rust servers, explained and Aim training servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How many players are on ukn right now?
ukn is offline at the moment; the last sighting was 20 days 20 hours ago.
How does ukn compare with other Rust servers in the ranking?
Player hours over seven days put ukn at #12,144, within the top 55% of the ranked field.
Settings and rules
What settings and rules apply on ukn?
Nothing about gather rate is given in the name of ukn. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is off.
Which map is live on ukn?
The game generates the map on ukn, which is procedural.
How to join
How do you connect to ukn?
To connect, start Rust and enter client.connect 62.217.186.228:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.