Server profile
ukn
Offline, with 0 of 2 players on; ranked #15,375 of every public Rust server, the top 71%. It last wiped 27d ago.
Offline 62.217.186.180:28015 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does ukn wipe?
Too few wipes are on record for ukn to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 27 days 11 hours ago.
About the server
On what version does ukn currently run?
Rust network protocol 2634 and build 167584 on Windows is what ukn runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for ukn, and is it online?
Offline at the moment, ukn was last seen 15 days 20 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 October 2026.
What location is listed for ukn?
There is no region published for ukn. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 62.217.186.180:28015.
Lists and tags
Which meanings sit behind the tags on ukn?
These tags come from ukn and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): It holds 2 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature ukn?
The Rust Insights lists that carry ukn are Modded Rust servers, explained and Aim training servers, live. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
What does the population of ukn look like?
The last time ukn was seen online was 15 days 20 hours ago, and it is offline now.
How does ukn compare with other Rust servers in the ranking?
Player hours over seven days put ukn at #15,375, within the top 71% of the ranked field.
Map and rules
What settings and rules apply on ukn?
Nothing about gather rate is given in the name of ukn. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. VAC is off: Valve's anti-cheat is not active.
Which map is live on ukn?
The game generates the map on ukn, which is procedural.
Join
How do you connect to ukn?
To connect, start Rust and enter client.connect 62.217.186.180:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.