Server profile
DS_TEST
Offline, with 0 of 100 players on; ranked #16,842 of every public Rust server, the top 70%. It last wiped 28d ago.
Offline 62.171.228.76:28915 checked 28d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|144/250
- Rustoria.co - EU East Long118/200
- Rusty Moose |EU Main|14/250
- Rustoria.co - EU Main17/250
- Rustafied.com - EU Friday15/100
- Rustoria.co - EU East Medium34/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does DS_TEST wipe, and how often?
Too few wipes are on record for DS_TEST to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 28 days 22 hours have passed since its current world was created.
Server details
On what version does DS_TEST currently run?
The Rust build is network protocol 2633 and build 165217, running on Windows, for DS_TEST. You can only join if your game is on the same protocol; Steam handles that update.
Has DS_TEST stayed online, and is it up now?
The last sighting of DS_TEST was 28 days 21 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 30 September 2026.
In which location does DS_TEST sit?
There is no region published for DS_TEST. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 62.171.228.76:28915.
Tags
Which meanings sit behind the tags on DS_TEST?
When the game's server browser reads DS_TEST, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature DS_TEST?
The Rust Insights lists that carry DS_TEST are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of DS_TEST look like?
DS_TEST is offline at the moment; the last sighting was 28 days 21 hours ago.
How does DS_TEST compare with other Rust servers in the ranking?
On player hours for the last seven days, DS_TEST sits at #16,842, inside the top 70% of ranked servers.
Rules and settings
How is DS_TEST configured, and what rules apply?
No gather rate appears in the name of DS_TEST. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map is live on DS_TEST?
The map on DS_TEST is procedural and the game generates it.
Connecting
How can you get onto DS_TEST?
To connect, start Rust and enter client.connect 62.171.228.76:28915 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.