Server profile
My Test Server
Offline, with 1 of 10 players on; ranked #13,060 of every public Rust server. It last wiped 49d ago.
Offline 62.165.208.187:28015 checked 46d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|198/250
- Rustoria.co - EU East Long276/300
- Rusty Moose |EU Main|737/800
- Rustafied.com - EU Friday42/100
- Rustoria.co - EU Main818/900
- Rustoria.co - EU East Medium651/725
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does My Test Server wipe?
The record of My Test Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 49 days 4 hours ago.
Server details
What Rust version is live on My Test Server?
The Rust build is network protocol 2633 and build 163493, running on Windows, for My Test Server. The same protocol is required to join, and Steam takes care of updating it.
How reliable is My Test Server, and is it up at the moment?
The last sighting of My Test Server was 46 days 4 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does My Test Server run from?
No region is published by My Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 62.165.208.187:28015.
Lists and tags
What is meant by each tag on My Test Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs163493 (Build): Build 163493 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty are what My Test Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature My Test Server?
The Rust Insights lists that carry My Test Server are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on My Test Server right now, and how does that number move?
My Test Server is offline at the moment; the last sighting was 46 days 4 hours ago.
Where does My Test Server sit in the rankings?
On player hours for the last seven days, My Test Server sits at #13,060, inside the top – of ranked servers.
Settings and rules
How is My Test Server configured, and what rules apply?
Nothing about gather rate is given in the name of My Test Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. VAC is off: Valve's anti-cheat is not active.
Which map is live on My Test Server?
A procedural map, generated by the game, is what My Test Server runs.
How to join
How can you get onto My Test Server?
Open the console with F1 in Rust and enter client.connect 62.165.208.187:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.