Server profile · EU
CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS
Online, with 0 of 150 players on; ranked #2,340 of every public Rust server, the top 10%. It last wiped 1d ago.
Online EU 62.122.215.125:28030 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 10% of all ranked servers, top 31% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Fixed weekdays.
Next wipe Friday 30 October, 09:59 UTC, in 8h. Every Monday at 09:59, every Wednesday at 09:58 and every Friday at 09:59 UTC · high confidence
Coming wipes
- 8hFri 30 Oct, 09:59 UTC
- 3d 8hMon 2 Nov, 09:59 UTC
- 5d 8hWed 4 Nov, 09:58 UTC
- 6d 17hThu 5 Nov, 19:00 UTCFW
- 7d 8hFri 6 Nov, 09:59 UTC
- 10d 8hMon 9 Nov, 09:59 UTC
- 12d 8hWed 11 Nov, 09:58 UTC
- 14d 8hFri 13 Nov, 09:59 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 7, 30 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 09:58 UTC1d ago | – | – | running | 3 |
| Mon 26 Oct, 09:59 UTC3d ago | 7 | held half | 2 days | 0 |
| Fri 23 Oct, 09:59 UTC6d ago | 12 | held half | 3 days | 1 |
| Wed 21 Oct, 09:58 UTC8d ago | 6 | held half | 2 days | 0 |
| Mon 19 Oct, 09:59 UTC10d ago | 6 | held half | 2 days | 1 |
| Fri 16 Oct, 10:01 UTC13d ago | 7 | held half | 3 days | 0 |
| Wed 14 Oct, 09:59 UTC15d ago | 6 | held half | 2 days | 0 |
| Mon 12 Oct, 09:59 UTC17d ago | 6 | halved by day 1 | 2 days | 0 |
| Fri 9 Oct, 09:59 UTC20d ago | 10 | held half | 3 days | 0 |
| Wed 7 Oct, 09:59 UTC22d ago | 5 | held half | 2 days | 0 |
| Mon 5 Oct, 09:58 UTC24d ago | 5 | halved by day 1 | 2 days | 0 |
| Fri 2 Oct, 09:59 UTC27d ago | 11 | halved by day 2 | 3 days | 2 |
| Thu 1 Oct, 20:03 UTC FW28d ago | 11 | – | 0.6 days | 5 |
| Wed 30 Sep, 09:59 UTC29d ago | 11 | – | 1.4 days | 0 |
| Mon 28 Sep, 09:59 UTC31d ago | 5 | held half | 2 days | 1 |
| Fri 25 Sep, 09:59 UTC34d ago | 9 | held half | 3 days | 1 |
| Wed 23 Sep, 09:59 UTC36d ago | 11 | held half | 2 days | 0 |
| Mon 21 Sep, 09:59 UTC38d ago | 7 | held half | 2 days | 0 |
| Fri 18 Sep, 09:59 UTC41d ago | 5 | held half | 3 days | 0 |
| Wed 16 Sep, 09:59 UTC43d ago | 4 | halved by day 1 | 2 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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The short version
Quick answers
From the figures on this page.
Wipe cycle
On CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS, what happens on wipe day?
At their busiest, its recent wipes drew 8 players on average. The peak crowd on this wipe came 30 hours after it started. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
On what schedule does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS wipe?
Wipes on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS come every Monday at 09:59, every Wednesday at 09:58 and every Friday at 09:59 UTC. Friday 30 October at 09:59 UTC is when the next wipe is due. This world dates from 39 hours ago.
Server details
What does performance look like on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
The 48-hour average for server fps is 231, and 214 was the lowest seen. The world held a peak of 52,337 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,333 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS on?
Rust network protocol 2635 and build 168909 on Windows is what CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS, and is it online?
CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS is currently reachable and online. The uptime it reports puts the last restart at about 21 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS run from?
With its EU tag, CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS lists itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 62.122.215.125:28030.
Tags
What is meant by each tag on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
When the game's server browser reads CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp150 (Max players): 150 slots in total; ts16 (Group limit): A team holds 16 players at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^i (Battlefield): PvP is quick, helped by kits and raised rates; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): Find it in the browser under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS turn up among the Rust Insights lists and filters?
These Rust Insights lists include CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS: Rust servers with a gather rate above 10x, Rust servers in Europe, Modded Rust servers, explained and Battlefield Rust servers, with figures. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: More than 10x.
Population history
How many players are on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS right now, and how does that number move?
CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS shows 0 players at the moment, against 150 slots. A weekly average of 2 players goes with a peak of 12. Its strongest hour in the past 48 was 14:00 UTC, with an average of 4 players.
How does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS compare with other Rust servers in the ranking?
On the seven-day player-hours measure, CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS is #2,340, in the top 10% of all ranked servers and #906 in Europe.
Settings and rules
What settings and rules apply on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
The name of CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS says 1e+06x gather. 16 players is the most a group can hold. battlefield is the game mode, fast PvP with kits and high rates. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
The game generates the map on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS: procedural, size 2,750, seed 1337. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.
Connecting
How can you get onto CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
Open the console with F1 in Rust and enter client.connect 62.122.215.125:28030. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://cybershoke.net/rust.
