Server profile
ServerName
Offline, with 1 of 1 players on; ranked #14,546 of every public Rust server, the top 61%. It last wiped 31d ago.
Offline 62.118.66.6:28015 checked 31d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|393/400
- Rustoria.co - EU East Long339/350
- Rusty Moose |EU Main|38/250
- Rustoria.co - EU Main34/250
- Rustafied.com - EU Friday47/100
- Rustoria.co - EU East Medium157/200
The short version
Quick answers
From the figures on this page.
Wipe days
How often does ServerName wipe, and on which day?
The record of ServerName's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 31 days 18 hours have passed since its current world was created.
Server
Which Rust version is ServerName on?
Rust network protocol 2633 and build 165217 on Windows is what ServerName runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is ServerName, and is it up at the moment?
ServerName is offline at the moment; the last time it was seen was 31 days 17 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 27 September 2026 is when Rust Insights first saw it.
In which location does ServerName sit?
No region is published by ServerName. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 62.118.66.6:28015.
Tags
How should you read the tags listed for ServerName?
These tags come from ServerName and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does ServerName turn up among the Rust Insights lists and filters?
These Rust Insights lists include ServerName: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on ServerName right now, and how does that number move?
ServerName is offline at the moment; the last sighting was 31 days 17 hours ago.
In the ranking of Rust servers, where does ServerName place?
The player-hours ranking for the last seven days puts ServerName at #14,546, among the top 61% of all ranked servers.
Map and rules
What settings and rules apply on ServerName?
The name of ServerName does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
What is the map on ServerName?
The map on ServerName is procedural and the game generates it.
Join
What is the way to join ServerName?
To connect, start Rust and enter client.connect 62.118.66.6:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.