Server profile
ServerName
Offline, with 1 of 1 players on; ranked #14,558 of every public Rust server, the top 61%. It last wiped 31d ago.
Offline 62.118.66.18:28015 checked 30d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|164/250
- Rustoria.co - EU East Long142/200
- Rusty Moose |EU Main|16/250
- Rustoria.co - EU Main19/250
- Rustafied.com - EU Friday14/100
- Rustoria.co - EU East Medium62/200
The short version
Quick answers
From the figures on this page.
Wipe days
How often does ServerName wipe, and on which day?
Its rhythm cannot be read yet: ServerName has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 31 days 14 hours ago.
Server
Which Rust version is ServerName on?
The Rust build is network protocol 2633 and build 165217, running on Windows, for ServerName. You can only join if your game is on the same protocol; Steam handles that update.
Has ServerName stayed online, and is it up now?
The last sighting of ServerName was 30 days 11 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 28 September 2026 is when Rust Insights first saw it.
What location is listed for ServerName?
There is no region published for ServerName. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 62.118.66.18:28015.
Server tags
Which meanings sit behind the tags on ServerName?
These tags come from ServerName and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does ServerName turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry ServerName are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on ServerName right now?
The last time ServerName was seen online was 30 days 11 hours ago, and it is offline now.
In the ranking of Rust servers, where does ServerName place?
On player hours for the last seven days, ServerName sits at #14,558, inside the top 61% of ranked servers.
Rules and settings
What are the settings and rules for ServerName?
Nothing about gather rate is given in the name of ServerName. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
Which map is live on ServerName?
The map on ServerName is procedural and the game generates it.
Join
How can you get onto ServerName?
Open the console with F1 in Rust and enter client.connect 62.118.66.18:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.