Server profile
TEST SERVER
Offline, with 0 of 1 players on; ranked #15,459 of every public Rust server, the top 71%. It last wiped 36d ago.
Offline 61.105.188.194:28015 checked 36d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Wednesday 4 November, 07:54 UTC, in 5d 8h. Biweekly: 14 days after its last wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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- Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid55/250
The short version
Quick answers
From the figures on this page.
Wipe days
How often does TEST SERVER wipe, and on which day?
biweekly: 14 days after its last wipe puts TEST SERVER's next wipe at an estimated time. A wipe is expected on Wednesday 4 November at 07:54 UTC. 36 days 15 hours have passed since its current world was created. According to its tags, wipes come every two weeks.
About the server
Which Rust version is TEST SERVER on?
Rust network protocol 2633 and build 163794 on Windows is what TEST SERVER runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is TEST SERVER, and is it up at the moment?
TEST SERVER is offline at the moment; the last time it was seen was 36 days 5 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 23 September 2026.
Where does TEST SERVER run from?
There is no region published for TEST SERVER. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 61.105.188.194:28015.
Tags
How should you read the tags listed for TEST SERVER?
When the game's server browser reads TEST SERVER, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature TEST SERVER?
TEST SERVER appears among the following Rust Insights lists: Modded Rust servers, explained, Rust PvE servers, live and Rust roleplay servers. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Population
How many players are on TEST SERVER right now?
The last time TEST SERVER was seen online was 36 days 5 hours ago, and it is offline now.
How does TEST SERVER compare with other Rust servers in the ranking?
On player hours for the last seven days, TEST SERVER sits at #15,459, inside the top 71% of ranked servers.
Map and rules
What are the settings and rules for TEST SERVER?
The name of TEST SERVER does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get roleplay as the game mode, towns, jobs and roleplay rules. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
What is the map on TEST SERVER?
The game generates the map on TEST SERVER: procedural, size 3,500, seed 4. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How can you get onto TEST SERVER?
To connect, start Rust and enter client.connect 61.105.188.194:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.