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Rust Insights

Server profile

TEST SERVER

Offline, with 0 of 1 players on; ranked #15,459 of every public Rust server, the top 71%. It last wiped 36d ago.

Filed under biweekly wipes moddedoxidepve
Launch Rust and join
0/ 1 players now 0% full
07-day averagepeak –
#15,459ranktop 71%
36d agolast wipebiweekly schedule
5d 8hnext wipeWed 4 Nov, 07:54 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Next wipe Wednesday 4 November, 07:54 UTC, in 5d 8h. Biweekly: 14 days after its last wipe

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 251 on average275/2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average212/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average80/200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average17/200
  5. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average25/100
  6. Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 45 on average55/250

The short version

Quick answers

From the figures on this page.

Wipe days

How often does TEST SERVER wipe, and on which day?

biweekly: 14 days after its last wipe puts TEST SERVER's next wipe at an estimated time. A wipe is expected on Wednesday 4 November at 07:54 UTC. 36 days 15 hours have passed since its current world was created. According to its tags, wipes come every two weeks.

About the server

Which Rust version is TEST SERVER on?

Rust network protocol 2633 and build 163794 on Windows is what TEST SERVER runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is TEST SERVER, and is it up at the moment?

TEST SERVER is offline at the moment; the last time it was seen was 36 days 5 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 23 September 2026.

Where does TEST SERVER run from?

There is no region published for TEST SERVER. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 61.105.188.194:28015.

Tags

How should you read the tags listed for TEST SERVER?

When the game's server browser reads TEST SERVER, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature TEST SERVER?

TEST SERVER appears among the following Rust Insights lists: Modded Rust servers, explained, Rust PvE servers, live and Rust roleplay servers. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

How many players are on TEST SERVER right now?

The last time TEST SERVER was seen online was 36 days 5 hours ago, and it is offline now.

How does TEST SERVER compare with other Rust servers in the ranking?

On player hours for the last seven days, TEST SERVER sits at #15,459, inside the top 71% of ranked servers.

Map and rules

What are the settings and rules for TEST SERVER?

The name of TEST SERVER does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get roleplay as the game mode, towns, jobs and roleplay rules. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on TEST SERVER?

The game generates the map on TEST SERVER: procedural, size 3,500, seed 4. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How can you get onto TEST SERVER?

To connect, start Rust and enter client.connect 61.105.188.194:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,^b,^r,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players The slot count is 1.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol To join you need the same version; protocol 2633.
cs163794
Build Build 163794 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.