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Rust Insights

Server profile

mini Server

Offline, with 0 of 1 players on; ranked #14,164 of every public Rust server, the top 65%. It last wiped 20d ago.

Filed under
Launch Rust and join
0/ 1 players now 0% full
07-day averagepeak –
#14,164ranktop 65%
20d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3 days usual gap between real wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 8 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:46 UTC20d ago 1 – running 0
Mon 5 Oct, 14:33 UTC23d ago 1 halved by day 2 3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average522/550
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average438/450
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average60/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average66/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average53/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average164/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does mini Server look like once wipe day arrives?

The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 2.

On what schedule does mini Server wipe?

Its rhythm cannot be read yet: mini Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 20 days 22 hours have passed since its current world was created.

Server

On what version does mini Server currently run?

Rust network protocol 2634 and build 166652 on Windows is what mini Server runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is mini Server, and is it up at the moment?

mini Server is offline at the moment; the last time it was seen was 16 days 18 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does mini Server run from?

No region is published by mini Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 60.130.91.128:22821.

Server tags

How should you read the tags listed for mini Server?

When the game's server browser reads mini Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does mini Server appear?

These Rust Insights lists include mini Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What does the population of mini Server look like?

mini Server was last seen 16 days 18 hours ago and is offline right now.

In the ranking of Rust servers, where does mini Server place?

The player-hours ranking for the last seven days puts mini Server at #14,164, among the top 65% of all ranked servers.

Settings and rules

What are the settings and rules for mini Server?

No gather rate appears in the name of mini Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.

What is the map on mini Server?

The game generates the map on mini Server, which is procedural.

Connecting

How do you connect to mini Server?

To connect, start Rust and enter client.connect 60.130.91.128:22821 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players 1 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.