Server profile
work_test Server
Offline, with 1 of 10 players on; ranked #13,797 of every public Rust server, the top 61%. It last wiped 23d ago.
Offline 60.116.236.90:28015 checked 23d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - EU East Long426/450
- Rusty Moose |EU Monthly|258/300
- [EU East] Facepunch 493/350
- [EU] Facepunch 1141/400
- Rustopia.gg - US Large46/200
- Rustafied.com - EU Long - Large83/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does work_test Server wipe, and on which day?
An estimate from the force wipe gives the next wipe on work_test Server. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 23 days 23 hours ago. Its tags state a monthly wipe schedule.
Server
On what version does work_test Server currently run?
Running on Windows, work_test Server is on Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for work_test Server, and is it online?
Offline at the moment, work_test Server was last seen 23 days 22 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 5 October 2026.
Where does work_test Server run from?
No region is published by work_test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 60.116.236.90:28015.
Tags
How should you read the tags listed for work_test Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch are what work_test Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature work_test Server?
work_test Server appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
Population history
How many players are on work_test Server right now?
The last time work_test Server was seen online was 23 days 22 hours ago, and it is offline now.
How does work_test Server compare with other Rust servers in the ranking?
Player hours over seven days put work_test Server at #13,797, within the top 61% of the ranked field.
Map and rules
What settings and rules apply on work_test Server?
No gather rate appears in the name of work_test Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.
Which map is live on work_test Server?
The map on work_test Server is procedural and the game generates it.
Join
How do you connect to work_test Server?
Type client.connect 60.116.236.90:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.