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Rust Insights

Server profile

c1tas

Offline, with 0 of 10 players on; ranked #7,895 of every public Rust server, the top 35%. It last wiped 3d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak 1
#7,895ranktop 35%
3d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.250.50.75122:0003:0008:0011:0000:0003:00Wiped Wed 28 Oct, 11:44 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 35% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.8 days usual gap between real wipes
43% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
67% crowd held else halves by day 5

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 26 OctWed 21 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 11:44 UTC1d ago – – running 0
Mon 26 Oct, 00:09 UTC3d ago 1 held half 2.5 days 0
Wed 21 Oct, 08:37 UTC8d ago 1 – 4.6 days 0
Thu 1 Oct, 19:57 UTC FW27d ago 1 held half 19.5 days 0
Thu 24 Sep, 19:04 UTC34d ago 1 halved by day 5 7 days 0
Sat 19 Sep, 22:54 UTC39d ago 1 – 4.8 days 0
Tue 15 Sep, 12:22 UTC44d ago 1 halved by day 1 4.4 days 0
Thu 3 Sep, 20:19 UTC FW55d ago – – 11.7 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average427/500
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average455/475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average975/1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average60/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average990/1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average30/250

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at c1tas?

Recent wipes peaked at 1 players on average. 3 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. Otherwise, half the peak was lost by day 5.

How often does c1tas wipe, and on which day?

c1tas wipes at times that vary, so its next wipe cannot be predicted. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 3 days 13 hours have passed since its current world was created.

Server

What Rust version is live on c1tas?

Running on Windows, c1tas is on Rust network protocol 2635 and build 169097. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for c1tas, and is it online?

Offline at the moment, c1tas was last seen 12 hours ago. It spent 33 of the last 7 full days' 168 hours up, 20% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for c1tas?

There is no region published for c1tas. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 60.111.53.135:28015 is where it answers.

Tags

How should you read the tags listed for c1tas?

The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs169097 (Build): Build 169097 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set are what c1tas publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does c1tas turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry c1tas are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What does the population of c1tas look like?

The last time c1tas was seen online was 12 hours ago, and it is offline now. The seven-day average is 0 players, and the highest point in that week was 1. Its strongest hour in the past 48 was 23:00 UTC, with an average of 1 players.

How does c1tas compare with other Rust servers in the ranking?

Player hours over seven days put c1tas at #7,895, within the top 35% of the ranked field.

Map and rules

What settings and rules apply on c1tas?

Nothing about gather rate is given in the name of c1tas. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.

What is the map on c1tas?

The map on c1tas is procedural and the game generates it.

Join

What is the way to join c1tas?

To connect, start Rust and enter client.connect 60.111.53.135:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs169097,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs169097
Build Build 169097 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.