Server profile
private
Offline, with 0 of 10 players on; ranked #14,086 of every public Rust server, the top 64%. It last wiped 19d ago.
Offline 59.130.40.144:28015 checked 18d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|521/525
- Rustoria.co - EU East Long387/450
- Rusty Moose |EU Main|45/250
- Rustoria.co - EU Main49/250
- Rustafied.com - EU Friday52/100
- Rustoria.co - EU East Medium167/200
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does private wipe?
Too few wipes are on record for private to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 19 days have passed since its current world was created.
Server
What Rust version is live on private?
The Rust build is network protocol 2634 and build 167398, running on Windows, for private. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for private, and is it online?
Offline at the moment, private was last seen 18 days 4 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 10 October 2026.
In which location does private sit?
No region is published by private. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 59.130.40.144:28015.
Server tags
Which meanings sit behind the tags on private?
These tags come from private and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature private?
private appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What does the population of private look like?
The last time private was seen online was 18 days 4 hours ago, and it is offline now.
Where does private sit in the rankings?
On player hours for the last seven days, private sits at #14,086, inside the top 64% of ranked servers.
Rules and settings
What settings and rules apply on private?
No gather rate appears in the name of private. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map on private?
The game generates the map on private, which is procedural.
Connecting
What is the way to join private?
Open the console with F1 in Rust and enter client.connect 59.130.40.144:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.