Skip to the story

Live edition36,584 playing on 11,612 servers

Rust Insights

Server profile

My Server Name

Online, with 0 of 500 players on; ranked #15,339 of every public Rust server, the top 69%. It last wiped 20d ago.

Filed under
Launch Rust and join
0/ 500 players now 0% full
07-day averagepeak –
#15,339ranktop 69%
20d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123408:0017:0002:0010:0020:0005:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040008:0017:0002:0010:0020:0005:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average209/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average200/225
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average17/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average18/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average19/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average105/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

When does My Server Name wipe, and how often?

Too few wipes are on record for My Server Name to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 20 days 2 hours have passed since its current world was created.

Server details

What does performance look like on My Server Name?

Average server fps over the last 48 hours was 168, with a floor of 127. At its highest the entity count reached 121,856: buildings, deployables and everything else. Memory use peaked at 4,099 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on My Server Name?

Rust network protocol 2635 and build 168909 on Windows is what My Server Name runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for My Server Name, and is it online?

Right now My Server Name is up and running. The uptime it reports puts the last restart at about 5 days 14 hours ago. It spent 161 of the last 7 full days' 168 hours up, 96% of the time. The first record Rust Insights has of it is 9 October 2026.

Where does My Server Name run from?

There is no region published for My Server Name. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 59.1.105.123:28015 is where it answers.

Server tags

How should you read the tags listed for My Server Name?

These tags come from My Server Name and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does My Server Name appear?

My Server Name appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

What does the population of My Server Name look like?

Of its 500 slots, My Server Name currently has 0 filled. Across the past week the mean was 0 players.

In the ranking of Rust servers, where does My Server Name place?

The player-hours ranking for the last seven days puts My Server Name at #15,339, among the top 69% of all ranked servers.

Map and rules

How is My Server Name configured, and what rules apply?

The name of My Server Name does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.

What is the map on My Server Name?

My Server Name runs a procedural map of size 4,500 with seed 1234567, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How do you connect to My Server Name?

To connect, start Rust and enter client.connect 59.1.105.123:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players 500 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.