Server profile
Test Server
Offline, with 1 of 10 players on; ranked #14,497 of every public Rust server, the top 61%. It last wiped 29d ago.
Offline 58.10.250.84:28015 checked 29d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|545/625
- Rustoria.co - EU East Long414/450
- Rusty Moose |EU Main|97/250
- Rustafied.com - EU Friday55/100
- Rustoria.co - EU Main103/250
- Rustoria.co - EU East Medium226/225
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Test Server wipe, and on which day?
Its rhythm cannot be read yet: Test Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 29 days 21 hours have passed since its current world was created.
Server
What Rust version is live on Test Server?
The Rust build is network protocol 2633 and build 165217, running on Windows, for Test Server. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Test Server, and is it online?
Test Server is offline at the moment; the last time it was seen was 29 days 20 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 29 September 2026.
In which location does Test Server sit?
A region is not published by Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 58.10.250.84:28015.
Server tags
What is meant by each tag on Test Server?
When the game's server browser reads Test Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Test Server?
Test Server appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on Test Server right now, and how does that number move?
Test Server is offline at the moment; the last sighting was 29 days 20 hours ago.
How does Test Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Test Server at #14,497, among the top 61% of all ranked servers.
Rules and settings
What settings and rules apply on Test Server?
The name of Test Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
What is the map on Test Server?
A procedural map, generated by the game, is what Test Server runs.
How to join
What is the way to join Test Server?
Open the console with F1 in Rust and enter client.connect 58.10.250.84:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.