Server profile
RU_SERVER_STOK
Offline, with 1 of 1000 players on; ranked #15,177 of every public Rust server, the top 69%. It last wiped 18d ago.
Offline 57.131.43.246:28015 checked 17d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|583/625
- Rustoria.co - EU Main32/250
- Rusty Moose |EU Main|72/250
- Rustoria.co - EU East Long288/325
- Rustoria.co - EU East Medium120/200
- Rustafied.com - EU Friday118/150
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does RU_SERVER_STOK wipe?
Its rhythm cannot be read yet: RU_SERVER_STOK has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 18 days 3 hours ago.
Server
What Rust version is live on RU_SERVER_STOK?
Running on Windows, RU_SERVER_STOK is on Rust network protocol 2634 and build 167398. The same protocol is required to join, and Steam takes care of updating it.
How reliable is RU_SERVER_STOK, and is it up at the moment?
Offline at the moment, RU_SERVER_STOK was last seen 17 days 13 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 9 October 2026 is when Rust Insights first saw it.
In which location does RU_SERVER_STOK sit?
There is no region published for RU_SERVER_STOK. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 57.131.43.246:28015.
Server tags
What is meant by each tag on RU_SERVER_STOK?
The tags gmrust (Game mode): Survival as standard Rust plays; mp1000 (Max players): The slot count is 1,000; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use are what RU_SERVER_STOK publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does RU_SERVER_STOK appear?
The Rust Insights lists that carry RU_SERVER_STOK are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
Population history
How many players are on RU_SERVER_STOK right now?
RU_SERVER_STOK was last seen 17 days 13 hours ago and is offline right now.
How does RU_SERVER_STOK compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts RU_SERVER_STOK at #15,177, among the top 69% of all ranked servers.
Rules and settings
How is RU_SERVER_STOK configured, and what rules apply?
The name of RU_SERVER_STOK does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on RU_SERVER_STOK?
The game generates the map on RU_SERVER_STOK, which is procedural.
How to join
How do you connect to RU_SERVER_STOK?
Open the console with F1 in Rust and enter client.connect 57.131.43.246:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.