Server profile
Pugnugnu
Offline, with 1 of 10 players on; ranked #13,254 of every public Rust server. It last wiped 47d ago.
Offline 57.129.61.179:28015 checked 40d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|135/250
- Rustoria.co - EU East Long167/200
- Rusty Moose |EU Main|326/350
- Rustafied.com - EU Friday13/100
- Rustoria.co - EU East Medium583/600
- Rustoria.co - EU Main327/350
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Pugnugnu wipe, and how often?
Its rhythm cannot be read yet: Pugnugnu has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 47 days 9 hours ago.
Server details
Which Rust version is Pugnugnu on?
Running on Windows, Pugnugnu is on Rust network protocol 2633 and build 164530. The same protocol is required to join, and Steam takes care of updating it.
Has Pugnugnu stayed online, and is it up now?
Offline at the moment, Pugnugnu was last seen 40 days 15 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 19 September 2026 is when Rust Insights first saw it.
Where does Pugnugnu run from?
No region is published by Pugnugnu. Rust Insights reports the location a server declares, not the physical place of the machine. 57.129.61.179:28015 is where it answers.
Lists and tags
Which meanings sit behind the tags on Pugnugnu?
When the game's server browser reads Pugnugnu, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Pugnugnu turn up among the Rust Insights lists and filters?
These Rust Insights lists include Pugnugnu: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on Pugnugnu right now?
Pugnugnu is offline at the moment; the last sighting was 40 days 15 hours ago.
Where does Pugnugnu sit in the rankings?
Player hours over seven days put Pugnugnu at #13,254, within the top – of the ranked field.
Rules and settings
How is Pugnugnu configured, and what rules apply?
The name of Pugnugnu does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map on Pugnugnu?
The game generates the map on Pugnugnu, which is procedural.
Connecting
What is the way to join Pugnugnu?
To connect, start Rust and enter client.connect 57.129.61.179:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.