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Rust Insights

Server profile

Facepunch AUX1

Online, with 0 of ? players on; ranked #15,070 of every public Rust server, the top 68%. It last wiped 31d ago.

Filed under official
Launch Rust and join
0/ ? players now
07-day averagepeak 1
#15,070ranktop 68%
31d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040001:0010:0019:0005:0014:0023:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

11.1 days usual gap between real wipes
6 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 26 SepTue 15 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 11:32 UTC31d ago 0 – running 0
Tue 15 Sep, 09:31 UTC42d ago 11+1 queue halved by day 1 11.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average399/425
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average24/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average44/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average185/200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average69/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average82/100

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at Facepunch AUX1?

At their busiest, its recent wipes drew 6 players on average. The peak crowd on this wipe came 0 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 1.

On what schedule does Facepunch AUX1 wipe?

Too few wipes are on record for Facepunch AUX1 to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 31 days 12 hours have passed since its current world was created.

Server

How well does Facepunch AUX1 perform?

Server fps averaged 157 over 48 hours; the lowest reading was 77. The world held a peak of 97,000 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,282 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is Facepunch AUX1 on?

The Rust build is network protocol 2635 and build 168484, running on Windows, for Facepunch AUX1. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Facepunch AUX1, and is it up at the moment?

At the time of this check Facepunch AUX1 is online. About 11 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 144 of 168 hours up, or 86% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for Facepunch AUX1?

No region is published by Facepunch AUX1. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 57.128.211.49:28015.

Server tags

How should you read the tags listed for Facepunch AUX1?

The tags official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): 0 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168484 (Build): It runs game build 168484; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set are what Facepunch AUX1 publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which person or group runs Facepunch AUX1?

The same operator probably runs them: Facepunch AUX1 publishes a playrust.com hostname, and so do 124 other servers we track.

Which Rust Insights filters and lists feature Facepunch AUX1?

The Rust Insights lists that carry Facepunch AUX1 are Official Rust servers, listed. On the server list, the filters that surface it are Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

Player counts

How many players are on Facepunch AUX1 right now?

The current count for Facepunch AUX1 is 0 players. Over the past week it peaked at 1 and averaged 0 players.

How does Facepunch AUX1 compare with other Rust servers in the ranking?

Player hours over seven days put Facepunch AUX1 at #15,070, within the top 68% of the ranked field.

Rules and settings

How is Facepunch AUX1 configured, and what rules apply?

No gather rate appears in the name of Facepunch AUX1. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It appears under Official in the game's server list. The server has Valve's VAC anti-cheat switched on.

What is the map on Facepunch AUX1?

Size 4,000 and seed 1095582362 define the procedural map on Facepunch AUX1, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

What is the way to join Facepunch AUX1?

Type client.connect 57.128.211.49:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,gmrust,cs168484,ts8

On Rust Insights

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard Rust plays.
mp0
Max players 0 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168484
Build It runs game build 168484.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.