Server profile
Haven PvE | 2x | Zombies | Events | Raid
Online, with 0 of 40 players on; ranked #14,045 of every public Rust server, the top 63%. It last wiped 25d ago.
Online 57.128.141.210:25572 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:04 UTC25d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The short version
Quick answers
From the figures on this page.
Wipe schedule
What does Haven PvE | 2x | Zombies | Events | Raid look like once wipe day arrives?
The average busiest point of its recent wipes was 2 players. 25 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does Haven PvE | 2x | Zombies | Events | Raid wipe?
Its rhythm cannot be read yet: Haven PvE | 2x | Zombies | Events | Raid has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 25 days 19 hours ago.
Server
What does performance look like on Haven PvE | 2x | Zombies | Events | Raid?
Server fps averaged 18 over 48 hours; the lowest reading was 5. The world held a peak of 155,755 entities, counting buildings, deployables and all the rest. It drew as much as 8,071 MB of memory. A climbing entity count and low fps are what players experience as lag.
On what version does Haven PvE | 2x | Zombies | Events | Raid currently run?
The Rust build is network protocol 2635 and build 168909, running on Linux, for Haven PvE | 2x | Zombies | Events | Raid. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Haven PvE | 2x | Zombies | Events | Raid, and is it online?
At the time of this check Haven PvE | 2x | Zombies | Events | Raid is online. About 5 days 11 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 1 October 2026.
In which location does Haven PvE | 2x | Zombies | Events | Raid sit?
No region is published by Haven PvE | 2x | Zombies | Events | Raid. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 57.128.141.210:25572.
Tags
Which meanings sit behind the tags on Haven PvE | 2x | Zombies | Events | Raid?
When the game's server browser reads Haven PvE | 2x | Zombies | Events | Raid, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts6 (Group limit): Team size is capped at 6; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Haven PvE | 2x | Zombies | Events | Raid appear?
Haven PvE | 2x | Zombies | Events | Raid appears among the following Rust Insights lists: Rust servers with a 2x gather rate, Modded Rust servers, explained and Zombie servers, listed and explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Population
What does the population of Haven PvE | 2x | Zombies | Events | Raid look like?
Haven PvE | 2x | Zombies | Events | Raid shows 0 players at the moment, against 40 slots. A weekly average of 0 players goes with a peak of 1.
How does Haven PvE | 2x | Zombies | Events | Raid compare with other Rust servers in the ranking?
Player hours over seven days put Haven PvE | 2x | Zombies | Events | Raid at #14,045, within the top 63% of the ranked field.
Map and rules
What are the settings and rules for Haven PvE | 2x | Zombies | Events | Raid?
The name of Haven PvE | 2x | Zombies | Events | Raid says 2x gather. 6 players is the most a group can hold. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on Haven PvE | 2x | Zombies | Events | Raid?
The game generates the map on Haven PvE | 2x | Zombies | Events | Raid: procedural, size 4,500, seed 1337. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
How do you connect to Haven PvE | 2x | Zombies | Events | Raid?
Open the console with F1 in Rust and enter client.connect 57.128.141.210:25572. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://discord.com/invite/havencollective is its website.