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Rust Insights

Server profile · EU

Todd's Testing Ground

Online, with 0 of 20 players on; ranked #7,579 of every public Rust server, the top 34%. It last wiped 12h ago.

Filed under moddedcarbon
Launch Rust and join
The server's own banner, as it publishes it.
0/ 20 players now 0% full
07-day averagepeak 1
#7,579ranktop 34% · #2051 in EU
12h agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.250.50.75112:0021:0006:0016:0001:0010:00Wiped Tue 27 Oct, 19:04 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
025507510012:0021:0006:0016:0001:0010:00Wiped Tue 27 Oct, 19:04 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Note: Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:04 UTC16h ago – – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average133/100
  2. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average179/225
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average126/700
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average15/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average54/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average15/1000

The short version

Quick answers

From the figures on this page.

Wipe days

How often does Todd's Testing Ground wipe, and on which day?

Too few wipes are on record for Todd's Testing Ground to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 12 hours ago.

Server details

Does Todd's Testing Ground hold a steady frame rate?

Server fps averaged 49 over 48 hours; the lowest reading was 11. At its highest the entity count reached 116,153: buildings, deployables and everything else. It drew as much as 4,451 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does Todd's Testing Ground currently run?

Rust network protocol 2635 and build 168909 on Linux is what Todd's Testing Ground runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Todd's Testing Ground, and is it online?

Right now Todd's Testing Ground is up and running. About 10 hours ago is when it last restarted, judged from the uptime it reports. It spent 110 of the last 7 full days' 168 hours up, 65% of the time. On 12 October 2026 is when Rust Insights first saw it.

What location is listed for Todd's Testing Ground?

The EU tag is how Todd's Testing Ground places itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 54.38.78.147:28015.

Tags

What is meant by each tag on Todd's Testing Ground?

The tags gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): It holds 20 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server; EU (Europe): Find it in the browser under Europe are what Todd's Testing Ground publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Todd's Testing Ground?

The Rust Insights lists that carry Todd's Testing Ground are Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

How many players are on Todd's Testing Ground right now?

Of its 20 slots, Todd's Testing Ground currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 1. Look at the last 48 hours and the peak hour is 07:00 UTC, at 1 players on average.

Where does Todd's Testing Ground sit in the rankings?

On the seven-day player-hours measure, Todd's Testing Ground is #7,579, in the top 34% of all ranked servers and #2,051 in Europe.

Map and rules

How is Todd's Testing Ground configured, and what rules apply?

No gather rate appears in the name of Todd's Testing Ground. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

What is the map on Todd's Testing Ground?

Todd's Testing Ground runs a procedural map of size 4,500 with seed 1337, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: Custom Map.

Connecting

How do you connect to Todd's Testing Ground?

Type client.connect 54.38.78.147:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,EU,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp20
Max players It holds 20 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.