Server profile
RUSTTEMA | DEV
Online, with 0 of 50 players on; ranked #15,269 of every public Rust server, the top 68%. It last wiped 8d ago.
Online 54.38.113.236:28115 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers, and #616 of the quad servers (top 74%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does RUSTTEMA | DEV wipe?
The record of RUSTTEMA | DEV's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 8 days 3 hours have passed since its current world was created.
About the server
On what version does RUSTTEMA | DEV currently run?
Running on Linux, RUSTTEMA | DEV is on Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for RUSTTEMA | DEV, and is it online?
At the time of this check RUSTTEMA | DEV is online. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 21 October 2026.
Where does RUSTTEMA | DEV run from?
No region is published by RUSTTEMA | DEV. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 54.38.113.236:28115.
Server tags
Which meanings sit behind the tags on RUSTTEMA | DEV?
When the game's server browser reads RUSTTEMA | DEV, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts4 (Group limit): No team may exceed 4 players; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature RUSTTEMA | DEV?
RUSTTEMA | DEV appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.
Population history
What does the population of RUSTTEMA | DEV look like?
RUSTTEMA | DEV shows 0 players at the moment, against 50 slots. Its average over seven days comes to 0 players.
Where does RUSTTEMA | DEV sit in the rankings?
The player-hours ranking for the last seven days puts RUSTTEMA | DEV at #15,269, among the top 68% of all ranked servers. In the quad category it ranks #616.
Rules and settings
What settings and rules apply on RUSTTEMA | DEV?
Nothing about gather rate is given in the name of RUSTTEMA | DEV. A group may hold up to 4 players, listed as quad. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on RUSTTEMA | DEV?
The game generates the map on RUSTTEMA | DEV, which is procedural.
How to join
How do you connect to RUSTTEMA | DEV?
Open the console with F1 in Rust and enter client.connect 54.38.113.236:28115. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.