Server profile · EU
[EU] LUNARUST RAID | Raid Training Server
Online, with 0 of 50 players on; ranked #15,349 of every public Rust server, the top 69%. It last wiped 20h ago.
Online EU 54.37.245.50:28077 checked 7m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does [EU] LUNARUST RAID | Raid Training Server wipe, and how often?
Too few wipes are on record for [EU] LUNARUST RAID | Raid Training Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 20 hours ago.
Server
What does performance look like on [EU] LUNARUST RAID | Raid Training Server?
The 48-hour average for server fps is 30, and 30 was the lowest seen. The world held a peak of 4,599 entities, counting buildings, deployables and all the rest. Memory use peaked at 1,210 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does [EU] LUNARUST RAID | Raid Training Server currently run?
Running on Linux, [EU] LUNARUST RAID | Raid Training Server is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
How reliable is [EU] LUNARUST RAID | Raid Training Server, and is it up at the moment?
Right now [EU] LUNARUST RAID | Raid Training Server is up and running. The uptime it reports puts the last restart at about 16 hours ago. The first record Rust Insights has of it is 28 October 2026.
Where does [EU] LUNARUST RAID | Raid Training Server run from?
The EU tag is how [EU] LUNARUST RAID | Raid Training Server places itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 54.37.245.50:28077 is where it answers.
Server tags
What is meant by each tag on [EU] LUNARUST RAID | Raid Training Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts64 (Group limit): Team size is capped at 64; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): Its browser listing sits under Europe are what [EU] LUNARUST RAID | Raid Training Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Who operates [EU] LUNARUST RAID | Raid Training Server?
The same operator probably runs them: [EU] LUNARUST RAID | Raid Training Server publishes a lunarust.com hostname, and so do 23 other servers we track.
Which Rust Insights filters and lists feature [EU] LUNARUST RAID | Raid Training Server?
These Rust Insights lists include [EU] LUNARUST RAID | Raid Training Server: Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player counts
What does the population of [EU] LUNARUST RAID | Raid Training Server look like?
Of its 50 slots, [EU] LUNARUST RAID | Raid Training Server currently has 0 filled. Its average over seven days comes to 0 players.
Where does [EU] LUNARUST RAID | Raid Training Server sit in the rankings?
[EU] LUNARUST RAID | Raid Training Server holds #15,349 for player hours over the last seven days, #2,569 in Europe and in the top 69% of all ranked servers.
Map and rules
What settings and rules apply on [EU] LUNARUST RAID | Raid Training Server?
No gather rate appears in the name of [EU] LUNARUST RAID | Raid Training Server. 64 players is the most a group can hold. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Which map is live on [EU] LUNARUST RAID | Raid Training Server?
The game generates the map on [EU] LUNARUST RAID | Raid Training Server: procedural, size 2,560, seed 1337. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: Custom Map.
Connecting
How can you get onto [EU] LUNARUST RAID | Raid Training Server?
Open the console with F1 in Rust and enter client.connect 54.37.245.50:28077. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://lunarust.com.
