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Rust Insights

Server profile

FLYING TURBANS 2X - Minicopter / Helicopter Training

Online, with 0 of 100 players on; ranked #14,996 of every public Rust server, the top 67%. It last wiped 10d ago.

Filed under 2x moddedoxide
Launch Rust and join Website
0/ 100 players now 0% full
07-day averagepeak 1
#14,996ranktop 67%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020013:0022:0007:0016:0002:0011:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 02:52 UTC10d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 824 on average800/800
  2. Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 608 on average476/450
  3. Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 375 on average111/150
  4. EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 353 on average178/185
  5. Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 332 on average1,060/1090
  6. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 315 on average169/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at FLYING TURBANS 2X - Minicopter / Helicopter Training?

The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 32 hours after it started.

How often does FLYING TURBANS 2X - Minicopter / Helicopter Training wipe, and on which day?

Its rhythm cannot be read yet: FLYING TURBANS 2X - Minicopter / Helicopter Training has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 10 days 9 hours have passed since its current world was created.

Server details

Does FLYING TURBANS 2X - Minicopter / Helicopter Training hold a steady frame rate?

Server fps averaged 138 over 48 hours; the lowest reading was 122. At its highest the entity count reached 91,169: buildings, deployables and everything else. It drew as much as 4,931 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does FLYING TURBANS 2X - Minicopter / Helicopter Training currently run?

Running on Linux, FLYING TURBANS 2X - Minicopter / Helicopter Training is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.

Has FLYING TURBANS 2X - Minicopter / Helicopter Training stayed online, and is it up now?

Right now FLYING TURBANS 2X - Minicopter / Helicopter Training is up and running. Going by the uptime figure it gives, its last restart was around 10 days 8 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for FLYING TURBANS 2X - Minicopter / Helicopter Training?

A region is not published by FLYING TURBANS 2X - Minicopter / Helicopter Training. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 54.37.245.131:29015.

Server tags

How should you read the tags listed for FLYING TURBANS 2X - Minicopter / Helicopter Training?

The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what FLYING TURBANS 2X - Minicopter / Helicopter Training publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature FLYING TURBANS 2X - Minicopter / Helicopter Training?

These Rust Insights lists include FLYING TURBANS 2X - Minicopter / Helicopter Training: Rust servers with a 2x gather rate and Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Player counts

How many players are on FLYING TURBANS 2X - Minicopter / Helicopter Training right now?

FLYING TURBANS 2X - Minicopter / Helicopter Training shows 0 players at the moment, against 100 slots. The seven-day average is 0 players, and the highest point in that week was 1.

In the ranking of Rust servers, where does FLYING TURBANS 2X - Minicopter / Helicopter Training place?

On player hours for the last seven days, FLYING TURBANS 2X - Minicopter / Helicopter Training sits at #14,996, inside the top 67% of ranked servers.

Rules and settings

How is FLYING TURBANS 2X - Minicopter / Helicopter Training configured, and what rules apply?

Going by its name, FLYING TURBANS 2X - Minicopter / Helicopter Training gathers at 2x. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on FLYING TURBANS 2X - Minicopter / Helicopter Training?

Size 4,000 and seed 987644432 define the procedural map on FLYING TURBANS 2X - Minicopter / Helicopter Training, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How do you connect to FLYING TURBANS 2X - Minicopter / Helicopter Training?

Type client.connect 54.37.245.131:29015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://turbans.gg.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.