Server profile
[EU] SINMAS STAGING Livestock
Online, with 0 of 50 players on; ranked #6,951 of every public Rust server, the top 31%. It last wiped 35m ago.
Online 54.36.179.224:28015 checked 7m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 31% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 11:26 UTC35m ago | – | – | running | 0 |
| Wed 28 Oct, 10:59 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 15:03 UTC1d ago | – | – | – | 0 |
| Sun 18 Oct, 18:59 UTC10d ago | 0 | – | 8.8 days | 0 |
| Mon 28 Sep, 08:10 UTC31d ago | 3 | halved by day 4 | 20.5 days | 0 |
| Thu 24 Sep, 18:08 UTC34d ago | 3 | halved by day 2 | 3.6 days | 0 |
| Thu 17 Sep, 12:36 UTC41d ago | 2 | held half | 7.2 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does [EU] SINMAS STAGING Livestock look like once wipe day arrives?
The average busiest point of its recent wipes was 2 players. 0 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. Otherwise, half the peak was lost by day 3.
On what schedule does [EU] SINMAS STAGING Livestock wipe?
[EU] SINMAS STAGING Livestock wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 35 minutes ago.
Server
What does performance look like on [EU] SINMAS STAGING Livestock?
Average server fps over the last 48 hours was 30, with a floor of 30. At its highest the entity count reached 85,000: buildings, deployables and everything else. The highest memory figure was 2,396 MB. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on [EU] SINMAS STAGING Livestock?
Running on Linux, [EU] SINMAS STAGING Livestock is on Rust network protocol 2636 and build 169635. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is [EU] SINMAS STAGING Livestock, and is it up at the moment?
Right now [EU] SINMAS STAGING Livestock is up and running. About 5 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.
Where does [EU] SINMAS STAGING Livestock run from?
[EU] SINMAS STAGING Livestock publishes no region tag, but Europe is where its name points. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 54.36.179.224:28015 is where it answers.
Lists and tags
Which meanings sit behind the tags on [EU] SINMAS STAGING Livestock?
When the game's server browser reads [EU] SINMAS STAGING Livestock, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2636 (Protocol): Your game must run the same version to join: the protocol is 2636; cs169635 (Build): Build 169635 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does [EU] SINMAS STAGING Livestock appear?
The Rust Insights lists that carry [EU] SINMAS STAGING Livestock are Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population history
What does the population of [EU] SINMAS STAGING Livestock look like?
[EU] SINMAS STAGING Livestock shows 0 players at the moment, against 50 slots. A weekly average of 0 players goes with a peak of 1. The busiest point of the last 48 hours fell at 18:00 UTC, averaging 1 players.
How does [EU] SINMAS STAGING Livestock compare with other Rust servers in the ranking?
Player hours over seven days put [EU] SINMAS STAGING Livestock at #6,951, within the top 31% of the ranked field.
Settings and rules
How is [EU] SINMAS STAGING Livestock configured, and what rules apply?
No gather rate appears in the name of [EU] SINMAS STAGING Livestock. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. VAC is on: Valve's anti-cheat is active.
What is the map on [EU] SINMAS STAGING Livestock?
[EU] SINMAS STAGING Livestock runs a procedural map of size 3,400 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Custom Map.
How to join
How do you connect to [EU] SINMAS STAGING Livestock?
Type client.connect 54.36.179.224:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://sinmas.eu is its website.