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Rust Insights

Server profile

[EU] SINMAS STAGING Livestock

Online, with 0 of 50 players on; ranked #6,951 of every public Rust server, the top 31%. It last wiped 35m ago.

Filed under vanillamoddedcarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 1
#6,951ranktop 31%
35m agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.250.50.75113:0022:0007:0015:0001:0010:00Wiped Tue 27 Oct, 15:03 UTCWIPEWiped Wed 28 Oct, 10:59 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
01020304013:0022:0007:0015:0001:0010:00Wiped Tue 27 Oct, 15:03 UTCWIPEWiped Wed 28 Oct, 10:59 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 31% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.4 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
33% crowd held else halves by day 3

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 18 OctMon 28 SepThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 11:26 UTC35m ago – – running 0
Wed 28 Oct, 10:59 UTC1d ago – – – 0
Tue 27 Oct, 15:03 UTC1d ago – – – 0
Sun 18 Oct, 18:59 UTC10d ago 0 – 8.8 days 0
Mon 28 Sep, 08:10 UTC31d ago 3 halved by day 4 20.5 days 0
Thu 24 Sep, 18:08 UTC34d ago 3 halved by day 2 3.6 days 0
Thu 17 Sep, 12:36 UTC41d ago 2 held half 7.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
  2. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average180/225
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average68/700
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average13/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 83 on average250/700

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does [EU] SINMAS STAGING Livestock look like once wipe day arrives?

The average busiest point of its recent wipes was 2 players. 0 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. Otherwise, half the peak was lost by day 3.

On what schedule does [EU] SINMAS STAGING Livestock wipe?

[EU] SINMAS STAGING Livestock wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 35 minutes ago.

Server

What does performance look like on [EU] SINMAS STAGING Livestock?

Average server fps over the last 48 hours was 30, with a floor of 30. At its highest the entity count reached 85,000: buildings, deployables and everything else. The highest memory figure was 2,396 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on [EU] SINMAS STAGING Livestock?

Running on Linux, [EU] SINMAS STAGING Livestock is on Rust network protocol 2636 and build 169635. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is [EU] SINMAS STAGING Livestock, and is it up at the moment?

Right now [EU] SINMAS STAGING Livestock is up and running. About 5 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

Where does [EU] SINMAS STAGING Livestock run from?

[EU] SINMAS STAGING Livestock publishes no region tag, but Europe is where its name points. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 54.36.179.224:28015 is where it answers.

Lists and tags

Which meanings sit behind the tags on [EU] SINMAS STAGING Livestock?

When the game's server browser reads [EU] SINMAS STAGING Livestock, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2636 (Protocol): Your game must run the same version to join: the protocol is 2636; cs169635 (Build): Build 169635 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does [EU] SINMAS STAGING Livestock appear?

The Rust Insights lists that carry [EU] SINMAS STAGING Livestock are Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population history

What does the population of [EU] SINMAS STAGING Livestock look like?

[EU] SINMAS STAGING Livestock shows 0 players at the moment, against 50 slots. A weekly average of 0 players goes with a peak of 1. The busiest point of the last 48 hours fell at 18:00 UTC, averaging 1 players.

How does [EU] SINMAS STAGING Livestock compare with other Rust servers in the ranking?

Player hours over seven days put [EU] SINMAS STAGING Livestock at #6,951, within the top 31% of the ranked field.

Settings and rules

How is [EU] SINMAS STAGING Livestock configured, and what rules apply?

No gather rate appears in the name of [EU] SINMAS STAGING Livestock. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. VAC is on: Valve's anti-cheat is active.

What is the map on [EU] SINMAS STAGING Livestock?

[EU] SINMAS STAGING Livestock runs a procedural map of size 3,400 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Custom Map.

How to join

How do you connect to [EU] SINMAS STAGING Livestock?

Type client.connect 54.36.179.224:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://sinmas.eu is its website.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2636,^z,^y,^v,gmvanilla,cs169635,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2636
Protocol Your game must run the same version to join: the protocol is 2636.
cs169635
Build Build 169635 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.