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Rust Insights

Server profile

4Netplayers Rust Server No Decay, The Goodolddayz

Online, with 0 of 10 players on; ranked #7,512 of every public Rust server, the top 34%. It last wiped 13d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak 2
#7,512ranktop 34%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5222:0007:0016:0000:0009:0019:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304022:0007:0016:0000:0009:0019:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct16 Oct22 Oct28 Oct

Note: Top 34% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 11:09 UTC13d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average533/575
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average360/400
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average43/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average39/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average119/150
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average129/200

The short version

Quick answers

From the figures on this page.

Wipe days

On 4Netplayers Rust Server No Decay, The Goodolddayz, what happens on wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

On what schedule does 4Netplayers Rust Server No Decay, The Goodolddayz wipe?

The record of 4Netplayers Rust Server No Decay, The Goodolddayz's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 13 days 10 hours ago.

Server

Does 4Netplayers Rust Server No Decay, The Goodolddayz hold a steady frame rate?

Average server fps over the last 48 hours was 30, with a floor of 27. At its highest the entity count reached 90,198: buildings, deployables and everything else. The highest memory figure was 3,260 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on 4Netplayers Rust Server No Decay, The Goodolddayz?

The Rust build is network protocol 2635 and build 168909, running on Linux, for 4Netplayers Rust Server No Decay, The Goodolddayz. The same protocol is required to join, and Steam takes care of updating it.

Has 4Netplayers Rust Server No Decay, The Goodolddayz stayed online, and is it up now?

Right now 4Netplayers Rust Server No Decay, The Goodolddayz is up and running. Going by the uptime figure it gives, its last restart was around 4 days 9 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for 4Netplayers Rust Server No Decay, The Goodolddayz?

No region is published by 4Netplayers Rust Server No Decay, The Goodolddayz. Rust Insights reports the location a server declares, not the physical place of the machine. 51.89.217.141:22900 is where it answers.

Server tags

Which meanings sit behind the tags on 4Netplayers Rust Server No Decay, The Goodolddayz?

The tags gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set are what 4Netplayers Rust Server No Decay, The Goodolddayz publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does 4Netplayers Rust Server No Decay, The Goodolddayz turn up among the Rust Insights lists and filters?

4Netplayers Rust Server No Decay, The Goodolddayz appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How many players are on 4Netplayers Rust Server No Decay, The Goodolddayz right now?

Of its 10 slots, 4Netplayers Rust Server No Decay, The Goodolddayz currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 2. Its strongest hour in the past 48 was 19:00 UTC, with an average of 2 players.

Where does 4Netplayers Rust Server No Decay, The Goodolddayz sit in the rankings?

On player hours for the last seven days, 4Netplayers Rust Server No Decay, The Goodolddayz sits at #7,512, inside the top 34% of ranked servers.

Map and rules

What settings and rules apply on 4Netplayers Rust Server No Decay, The Goodolddayz?

The name of 4Netplayers Rust Server No Decay, The Goodolddayz does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.

What is the map on 4Netplayers Rust Server No Decay, The Goodolddayz?

The game generates the map on 4Netplayers Rust Server No Decay, The Goodolddayz: procedural, size 4,000, seed 1234567890. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How do you connect to 4Netplayers Rust Server No Decay, The Goodolddayz?

Type client.connect 51.89.217.141:22900 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.