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Rust Insights

Server profile

4Netplayers MrWolfCommunity

Offline, with 1 of 10 players on; ranked #12,166 of every public Rust server, the top 55%. It last wiped 3d ago.

Filed under monthly wipes moddedoxide
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak 2
#12,166ranktop 55%
3d agolast wipemonthly schedule
7d 2hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Note: Top 55% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

19.6 days usual gap between real wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 10

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 26 OctTue 6 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 36 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 03:26 UTC3d ago 2 – running 0
Tue 6 Oct, 13:18 UTC23d ago 2 halved by day 10 19.6 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average95/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average251/700
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average25/1000
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 74 on average136/1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 69 on average361/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 65 on average508/1000

The short version

Quick answers

From the figures on this page.

Wipe days

On 4Netplayers MrWolfCommunity, what happens on wipe day?

Recent wipes peaked at 2 players on average. 36 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 10.

How often does 4Netplayers MrWolfCommunity wipe, and on which day?

Each month 4Netplayers MrWolfCommunity wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 3 days 13 hours ago. Wipes run monthly, as its tags say.

Server details

What Rust version is live on 4Netplayers MrWolfCommunity?

Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers MrWolfCommunity runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is 4Netplayers MrWolfCommunity, and is it up at the moment?

4Netplayers MrWolfCommunity is offline at the moment; the last time it was seen was 2 days ago. The last 7 full days gave 120 of 168 hours up, or 71% of the time. The first record Rust Insights has of it is 6 October 2026.

Where does 4Netplayers MrWolfCommunity run from?

A region is not published by 4Netplayers MrWolfCommunity. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 51.89.172.53:27200.

Lists and tags

What is meant by each tag on 4Netplayers MrWolfCommunity?

When the game's server browser reads 4Netplayers MrWolfCommunity, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature 4Netplayers MrWolfCommunity?

The Rust Insights lists that carry 4Netplayers MrWolfCommunity are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Population

How many players are on 4Netplayers MrWolfCommunity right now, and how does that number move?

4Netplayers MrWolfCommunity was last seen 2 days ago and is offline right now. The seven-day average is 0 players, and the highest point in that week was 2.

How does 4Netplayers MrWolfCommunity compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts 4Netplayers MrWolfCommunity at #12,166, among the top 55% of all ranked servers.

Settings and rules

What are the settings and rules for 4Netplayers MrWolfCommunity?

Nothing about gather rate is given in the name of 4Netplayers MrWolfCommunity. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on 4Netplayers MrWolfCommunity?

Size 3,750 and seed 1173896604 define the procedural map on 4Netplayers MrWolfCommunity, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How do you connect to 4Netplayers MrWolfCommunity?

Type client.connect 51.89.172.53:27200 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.