Server profile
4Netplayers Rust Server
Offline, with 0 of 10 players on; ranked #15,996 of every public Rust server, the top 71%. It last wiped 27d ago.
Offline 51.83.237.118:27100 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:31 UTC27d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|335/400
- Rustoria.co - EU East Long435/500
- Rusty Moose |EU Main|979/1000
- Rustafied.com - EU Friday45/100
- Rustoria.co - EU Main981/1000
- Rustoria.co - US Main60/250
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at 4Netplayers Rust Server?
Recent wipes peaked at 1 players on average. 8 hours into the latest wipe, the crowd on the server reached its peak.
How often does 4Netplayers Rust Server wipe, and on which day?
The record of 4Netplayers Rust Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 27 days 11 hours ago.
Server details
What Rust version is live on 4Netplayers Rust Server?
Running on Linux, 4Netplayers Rust Server is on Rust network protocol 2634 and build 166652. You can only join if your game is on the same protocol; Steam handles that update.
Has 4Netplayers Rust Server stayed online, and is it up now?
Offline at the moment, 4Netplayers Rust Server was last seen 25 days 9 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 23 September 2026.
In which location does 4Netplayers Rust Server sit?
A region is not published by 4Netplayers Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 51.83.237.118:27100.
Server tags
What is meant by each tag on 4Netplayers Rust Server?
These tags come from 4Netplayers Rust Server and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does 4Netplayers Rust Server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry 4Netplayers Rust Server are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on 4Netplayers Rust Server right now?
4Netplayers Rust Server is offline at the moment; the last sighting was 25 days 9 hours ago.
Where does 4Netplayers Rust Server sit in the rankings?
On player hours for the last seven days, 4Netplayers Rust Server sits at #15,996, inside the top 71% of ranked servers.
Rules and settings
What are the settings and rules for 4Netplayers Rust Server?
The name of 4Netplayers Rust Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
What is the map on 4Netplayers Rust Server?
4Netplayers Rust Server runs a procedural map of size 4,000 with seed 1234567890, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
How do you connect to 4Netplayers Rust Server?
To connect, start Rust and enter client.connect 51.83.237.118:27100 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.