Server profile
Rust Server Test 02
Online, with 0 of 100 players on; ranked #15,335 of every public Rust server, the top 69%. It last wiped 16d ago.
Online 51.81.106.159:29015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 03:22 UTC16d ago | 0 | – | running | 0 |
| Wed 23 Sep, 05:52 UTC36d ago | 0 | – | 19.9 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|566/625
- Rustoria.co - EU East Long418/450
- Rusty Moose |EU Main|161/250
- Rustafied.com - EU Friday51/100
- Rustoria.co - EU Main175/250
- Rustoria.co - EU East Medium348/225
The short version
Quick answers
From the figures on this page.
Wipe days
On Rust Server Test 02, what happens on wipe day?
The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd on the server reached its peak.
When does Rust Server Test 02 wipe, and how often?
Too few wipes are on record for Rust Server Test 02 to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 16 days 10 hours ago.
About the server
What does performance look like on Rust Server Test 02?
Server fps averaged 150 over 48 hours; the lowest reading was 146. The world held a peak of 16,780 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,111 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is Rust Server Test 02 on?
Rust network protocol 2634 and build 167584 on Linux is what Rust Server Test 02 runs. You can only join if your game is on the same protocol; Steam handles that update.
Has Rust Server Test 02 stayed online, and is it up now?
Rust Server Test 02 is currently reachable and online. Going by the uptime figure it gives, its last restart was around 16 days 9 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for Rust Server Test 02?
No region is published by Rust Server Test 02. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 51.81.106.159:29015.
Server tags
What is meant by each tag on Rust Server Test 02?
These tags come from Rust Server Test 02 and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167584 (Build): It runs game build 167584; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Rust Server Test 02?
These Rust Insights lists include Rust Server Test 02: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on Rust Server Test 02 right now?
At the time of this refresh, Rust Server Test 02 holds 0 players on 100 slots. Its average over seven days comes to 0 players.
How does Rust Server Test 02 compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Rust Server Test 02 at #15,335, among the top 69% of all ranked servers.
Rules and settings
How is Rust Server Test 02 configured, and what rules apply?
The name of Rust Server Test 02 does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
What is the map on Rust Server Test 02?
Size 2,000 and seed 1629208675 define the procedural map on Rust Server Test 02, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How do you connect to Rust Server Test 02?
Type client.connect 51.81.106.159:29015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.