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Rust Insights

Server profile · EA

[SEA] Malaysian Rust Community

Online, with 0 of 50 players on; ranked #3,409 of every public Rust server, the top 15%. It last wiped 6d ago.

Filed under weekly wipes oxide
Launch Rust and join
0/ 50 players now 0% full
17-day averagepeak 7
#3,409ranktop 15% · #296 in EA
6d agolast wipeweekly schedule
19hnext wipeFri 30 Oct, 15:32 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040021:0006:0015:0001:0010:0019:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 15% of all ranked servers, top 55% in EA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

A steady gap.

Next wipe Friday 30 October, 15:32 UTC, in 19h. Every 7 days 1 hours · medium confidence

7 days usual gap between real wipes
80% on rhythm of its recent wipes
6 wipe-day peak players, last three wipes
40% crowd held else halves by day 2

Coming wipes

  1. 19hFri 30 Oct, 15:32 UTC
  2. 6d 22hThu 5 Nov, 19:00 UTCFW
  3. 7d 20hFri 6 Nov, 17:02 UTC
  4. 14d 22hFri 13 Nov, 18:31 UTC
  5. 21d 23hFri 20 Nov, 20:01 UTC
  6. 29d 1hFri 27 Nov, 21:30 UTC
  7. 34d 22hThu 3 Dec, 19:00 UTCFW
  8. 36d 2hFri 4 Dec, 23:00 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 7, 25 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:03 UTC6d ago 7 – running 0
Fri 16 Oct, 14:54 UTC13d ago 5 halved by day 5 7 days 0
Fri 9 Oct, 13:25 UTC20d ago 6 halved by day 2 7.1 days 0
Thu 1 Oct, 23:22 UTC FW27d ago 3 halved by day 2 7.6 days 1
Sat 26 Sep, 12:57 UTC33d ago 4 held half 5.4 days 0
Sun 20 Sep, 04:45 UTC39d ago 4 held half 6.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - SEA MainEA · groups of 16+ · weekly · 181 on average238/300
  2. Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 119 on average5/550
  3. Rustafied.com - SEA MainEA · groups of 16+ · weekly · 80 on average112/250
  4. Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 54 on average2/200
  5. [ASIA] Siam Rust | Vanilla | WeeklyEA · groups of 8+ · weekly · 38 on average50/180
  6. 『小世界』10.28号新开/多人/萌新入门服EA · groups of 30+ · weekly · 30 on average0/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does [SEA] Malaysian Rust Community look like once wipe day arrives?

At their busiest, its recent wipes drew 6 players on average. The peak crowd on this wipe came 25 hours after it started. In 40% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 2.

On what schedule does [SEA] Malaysian Rust Community wipe?

Wipes on [SEA] Malaysian Rust Community have lately fallen roughly every 7 days. You can expect the next wipe on Friday 30 October at 15:32 UTC. The world you are playing on now was made 6 days 6 hours ago. The tags list wipes as weekly.

About the server

What does performance look like on [SEA] Malaysian Rust Community?

Average server fps over the last 48 hours was 190, with a floor of 144. The world held a peak of 102,175 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,609 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on [SEA] Malaysian Rust Community?

Rust network protocol 2635 and build 168909 on Linux is what [SEA] Malaysian Rust Community runs. Joining needs your game on the same protocol, which Steam updates for you.

Has [SEA] Malaysian Rust Community stayed online, and is it up now?

At the time of this check [SEA] Malaysian Rust Community is online. About 6 days 5 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for [SEA] Malaysian Rust Community?

The EA tag is how [SEA] Malaysian Rust Community places itself in Asia. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 51.79.181.190:10000.

Lists and tags

Which meanings sit behind the tags on [SEA] Malaysian Rust Community?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^w (Weekly): The cycle repeats each week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EA (East Asia): Find it in the browser under East Asia are what [SEA] Malaysian Rust Community publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does [SEA] Malaysian Rust Community turn up among the Rust Insights lists and filters?

These Rust Insights lists include [SEA] Malaysian Rust Community: Best Rust community servers. On the server list, the filters that surface it are Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Population

How many players are on [SEA] Malaysian Rust Community right now?

Of its 50 slots, [SEA] Malaysian Rust Community currently has 0 filled. The seven-day average is 1 players, and the highest point in that week was 7. The busiest point of the last 48 hours fell at 14:00 UTC, averaging 3 players.

Where does [SEA] Malaysian Rust Community sit in the rankings?

In Asia, [SEA] Malaysian Rust Community is #296; across all ranked servers it is #3,409 on seven-day player hours, in the top 15%.

Settings and rules

What are the settings and rules for [SEA] Malaysian Rust Community?

No gather rate appears in the name of [SEA] Malaysian Rust Community. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

Which map is live on [SEA] Malaysian Rust Community?

The game generates the map on [SEA] Malaysian Rust Community: procedural, size 4,050, seed 2147483647. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

What is the way to join [SEA] Malaysian Rust Community?

To connect, start Rust and enter client.connect 51.79.181.190:10000 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^w,EA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly The cycle repeats each week.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

EA
East Asia Find it in the browser under East Asia.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.