Server profile · EA
[SEA] Malaysian Rust Community
Online, with 0 of 50 players on; ranked #3,409 of every public Rust server, the top 15%. It last wiped 6d ago.
Online EA 51.79.181.190:10000 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 15% of all ranked servers, top 55% in EA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
A steady gap.
Next wipe Friday 30 October, 15:32 UTC, in 19h. Every 7 days 1 hours · medium confidence
Coming wipes
- 19hFri 30 Oct, 15:32 UTC
- 6d 22hThu 5 Nov, 19:00 UTCFW
- 7d 20hFri 6 Nov, 17:02 UTC
- 14d 22hFri 13 Nov, 18:31 UTC
- 21d 23hFri 20 Nov, 20:01 UTC
- 29d 1hFri 27 Nov, 21:30 UTC
- 34d 22hThu 3 Dec, 19:00 UTCFW
- 36d 2hFri 4 Dec, 23:00 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 7, 25 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:03 UTC6d ago | 7 | – | running | 0 |
| Fri 16 Oct, 14:54 UTC13d ago | 5 | halved by day 5 | 7 days | 0 |
| Fri 9 Oct, 13:25 UTC20d ago | 6 | halved by day 2 | 7.1 days | 0 |
| Thu 1 Oct, 23:22 UTC FW27d ago | 3 | halved by day 2 | 7.6 days | 1 |
| Sat 26 Sep, 12:57 UTC33d ago | 4 | held half | 5.4 days | 0 |
| Sun 20 Sep, 04:45 UTC39d ago | 4 | held half | 6.3 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does [SEA] Malaysian Rust Community look like once wipe day arrives?
At their busiest, its recent wipes drew 6 players on average. The peak crowd on this wipe came 25 hours after it started. In 40% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 2.
On what schedule does [SEA] Malaysian Rust Community wipe?
Wipes on [SEA] Malaysian Rust Community have lately fallen roughly every 7 days. You can expect the next wipe on Friday 30 October at 15:32 UTC. The world you are playing on now was made 6 days 6 hours ago. The tags list wipes as weekly.
About the server
What does performance look like on [SEA] Malaysian Rust Community?
Average server fps over the last 48 hours was 190, with a floor of 144. The world held a peak of 102,175 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,609 MB. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on [SEA] Malaysian Rust Community?
Rust network protocol 2635 and build 168909 on Linux is what [SEA] Malaysian Rust Community runs. Joining needs your game on the same protocol, which Steam updates for you.
Has [SEA] Malaysian Rust Community stayed online, and is it up now?
At the time of this check [SEA] Malaysian Rust Community is online. About 6 days 5 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for [SEA] Malaysian Rust Community?
The EA tag is how [SEA] Malaysian Rust Community places itself in Asia. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 51.79.181.190:10000.
Lists and tags
Which meanings sit behind the tags on [SEA] Malaysian Rust Community?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^w (Weekly): The cycle repeats each week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EA (East Asia): Find it in the browser under East Asia are what [SEA] Malaysian Rust Community publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does [SEA] Malaysian Rust Community turn up among the Rust Insights lists and filters?
These Rust Insights lists include [SEA] Malaysian Rust Community: Best Rust community servers. On the server list, the filters that surface it are Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Population
How many players are on [SEA] Malaysian Rust Community right now?
Of its 50 slots, [SEA] Malaysian Rust Community currently has 0 filled. The seven-day average is 1 players, and the highest point in that week was 7. The busiest point of the last 48 hours fell at 14:00 UTC, averaging 3 players.
Where does [SEA] Malaysian Rust Community sit in the rankings?
In Asia, [SEA] Malaysian Rust Community is #296; across all ranked servers it is #3,409 on seven-day player hours, in the top 15%.
Settings and rules
What are the settings and rules for [SEA] Malaysian Rust Community?
No gather rate appears in the name of [SEA] Malaysian Rust Community. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on [SEA] Malaysian Rust Community?
The game generates the map on [SEA] Malaysian Rust Community: procedural, size 4,050, seed 2147483647. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
What is the way to join [SEA] Malaysian Rust Community?
To connect, start Rust and enter client.connect 51.79.181.190:10000 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.