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Rust Insights

Server profile

Test Server

Online, with 1 of 500 players on; ranked #4,428 of every public Rust server, the top 20%. It last wiped 3d ago.

Filed under
Launch Rust and join
1/ 500 players now 0% full
07-day averagepeak 1
#4,428ranktop 20%
3d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75111:0020:0005:0014:0023:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 20% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

19 days usual gap between real wipes
100% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 25 OctWed 7 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 03:23 UTC3d ago 1 – running 1
Wed 7 Oct, 12:20 UTC20d ago 1 halved by day 1 17.6 days 0
Thu 17 Sep, 01:36 UTC41d ago 3 halved by day 3 20.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average517/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average339/325
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average34/250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average40/250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average154/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average78/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does Test Server look like once wipe day arrives?

The average busiest point of its recent wipes was 2 players. 0 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 2.

On what schedule does Test Server wipe?

There is no next wipe to predict: Test Server wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 3 days 6 hours have passed since its current world was created.

Server details

What Rust version is live on Test Server?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Test Server. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Test Server, and is it online?

Right now Test Server is up and running. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for Test Server?

A region is not published by Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 51.77.59.48:28015.

Lists and tags

How should you read the tags listed for Test Server?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set are what Test Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Test Server appear?

The Rust Insights lists that carry Test Server are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population history

What does the population of Test Server look like?

Test Server shows 1 players at the moment, against 500 slots. The seven-day average is 0 players, and the highest point in that week was 1. Look at the last 48 hours and the peak hour is 13:00 UTC, at 1 players on average.

In the ranking of Rust servers, where does Test Server place?

Player hours over seven days put Test Server at #4,428, within the top 20% of the ranked field.

Map and rules

What settings and rules apply on Test Server?

The name of Test Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is off.

Which map is live on Test Server?

The game generates the map on Test Server, which is procedural.

Join

How do you connect to Test Server?

To connect, start Rust and enter client.connect 51.77.59.48:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players 500 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.