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Rust Insights

Server profile

A Shockbyte x Discord Production Rust Server

Online, with 0 of 125 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 27d ago.

Filed under
Launch Rust and join
0/ 125 players now 0% full
07-day averagepeak –
#15,341ranktop 69%
27d agolast wipeno schedule published
7d 2hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123417:0013:0016:0009:0012:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040017:0013:0016:0009:0012:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

0 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:17 UTC FW27d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average392/425
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average472/500
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average979/1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average57/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average989/1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average27/250

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does A Shockbyte x Discord Production Rust Server look like once wipe day arrives?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

When does A Shockbyte x Discord Production Rust Server wipe, and how often?

The only wipe on A Shockbyte x Discord Production Rust Server is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 27 days 22 hours ago.

Server

Does A Shockbyte x Discord Production Rust Server hold a steady frame rate?

Server fps averaged 239 over 48 hours; the lowest reading was 232. At its highest the entity count reached 8,542: buildings, deployables and everything else. It drew as much as 2,020 MB of memory. A climbing entity count and low fps are what players experience as lag.

On what version does A Shockbyte x Discord Production Rust Server currently run?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte x Discord Production Rust Server runs. Joining needs your game on the same protocol, which Steam updates for you.

Has A Shockbyte x Discord Production Rust Server stayed online, and is it up now?

At the time of this check A Shockbyte x Discord Production Rust Server is online. Going by the uptime figure it gives, its last restart was around 2 hours ago. It spent 82 of the last 7 full days' 168 hours up, 49% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does A Shockbyte x Discord Production Rust Server sit?

There is no region published for A Shockbyte x Discord Production Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 51.38.155.247:21998.

Lists and tags

What is meant by each tag on A Shockbyte x Discord Production Rust Server?

When the game's server browser reads A Shockbyte x Discord Production Rust Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp125 (Max players): It holds 125 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does A Shockbyte x Discord Production Rust Server appear?

The Rust Insights lists that carry A Shockbyte x Discord Production Rust Server are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on A Shockbyte x Discord Production Rust Server right now, and how does that number move?

A Shockbyte x Discord Production Rust Server shows 0 players at the moment, against 125 slots. Across the past week the mean was 0 players.

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,341, within the top 69% of the ranked field.

Settings and rules

How is A Shockbyte x Discord Production Rust Server configured, and what rules apply?

The name of A Shockbyte x Discord Production Rust Server does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.

What is the map on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How can you get onto A Shockbyte x Discord Production Rust Server?

Open the console with F1 in Rust and enter client.connect 51.38.155.247:21998. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp125
Max players It holds 125 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.