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Rust Insights

Server profile

A Shockbyte x Discord Production Rust Server

Online, with 0 of 125 players on; ranked #13,031 of every public Rust server, the top 58%. It last wiped 2d ago.

Filed under
Launch Rust and join
0/ 125 players now 0% full
07-day averagepeak 2
#13,031ranktop 58%
2d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75119:0004:0013:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040019:0004:0013:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Note: Top 58% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 19:13 UTC2d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average344/400
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average459/500
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average982/1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average48/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average983/1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average50/250

The short version

Quick answers

From the figures on this page.

Wipe schedule

On A Shockbyte x Discord Production Rust Server, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started.

How often does A Shockbyte x Discord Production Rust Server wipe, and on which day?

Too few wipes are on record for A Shockbyte x Discord Production Rust Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 2 days 22 hours have passed since its current world was created.

Server

What does performance look like on A Shockbyte x Discord Production Rust Server?

Server fps averaged 254 over 48 hours; the lowest reading was 245. At its highest the entity count reached 8,440: buildings, deployables and everything else. It drew as much as 2,600 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

On what version does A Shockbyte x Discord Production Rust Server currently run?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte x Discord Production Rust Server runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for A Shockbyte x Discord Production Rust Server, and is it online?

Right now A Shockbyte x Discord Production Rust Server is up and running. Going by the uptime figure it gives, its last restart was around 2 days 20 hours ago. It spent 47 of the last 2 full days' 48 hours up, 98% of the time. Rust Insights first logged this server on 26 October 2026.

What location is listed for A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 51.38.155.198:23108 is where it answers.

Lists and tags

Which meanings sit behind the tags on A Shockbyte x Discord Production Rust Server?

When the game's server browser reads A Shockbyte x Discord Production Rust Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): 125 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does A Shockbyte x Discord Production Rust Server turn up among the Rust Insights lists and filters?

These Rust Insights lists include A Shockbyte x Discord Production Rust Server: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population history

What does the population of A Shockbyte x Discord Production Rust Server look like?

At the time of this refresh, A Shockbyte x Discord Production Rust Server holds 0 players on 125 slots. The seven-day average is 0 players, and the highest point in that week was 2. Look at the last 48 hours and the peak hour is 23:00 UTC, at 0 players on average.

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

On player hours for the last seven days, A Shockbyte x Discord Production Rust Server sits at #13,031, inside the top 58% of ranked servers.

Settings and rules

What settings and rules apply on A Shockbyte x Discord Production Rust Server?

The name of A Shockbyte x Discord Production Rust Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.

Which map is live on A Shockbyte x Discord Production Rust Server?

Size 1,500 and seed 50000 define the procedural map on A Shockbyte x Discord Production Rust Server, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How can you get onto A Shockbyte x Discord Production Rust Server?

Type client.connect 51.38.155.198:23108 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp125
Max players 125 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.