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Rust Insights

Server profile

EU | Mono train > 1x1 | 2x2 | 5x5

Offline, with 0 of 20 players on; ranked #15,848 of every public Rust server, the top 72%. It last wiped 25d ago.

Filed under moddedoxide
Launch Rust and join
0/ 20 players now 0% full
07-day averagepeak –
#15,848ranktop 72%
25d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days usual gap between real wipes
25% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 4 OctSat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 02:40 UTC25d ago 2 – running 2
Sat 3 Oct, 09:35 UTC26d ago 3 – 0.7 days 1
Fri 2 Oct, 17:34 UTC26d ago 3 – 0.7 days 2
Fri 2 Oct, 11:34 UTC27d ago 3 – 0.3 days 0
Sat 26 Sep, 13:52 UTC33d ago 3 held half 5.9 days 0
Fri 25 Sep, 12:32 UTC34d ago 3 – 1.1 days 0
Sun 20 Sep, 06:20 UTC39d ago 7 halved by day 2 5.3 days 2
Wed 16 Sep, 09:47 UTC43d ago 5 halved by day 2 3.9 days 0
Tue 15 Sep, 14:10 UTC44d ago 5 – 0.8 days 3

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
  2. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average183/225
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average81/700
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average351/350
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average249/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average25/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at EU | Mono train > 1x1 | 2x2 | 5x5?

Recent wipes peaked at 3 players on average. The peak crowd on this wipe came 0 hours after it started. Half the peak held until the next wipe in 100% of its recent wipes.

On what schedule does EU | Mono train > 1x1 | 2x2 | 5x5 wipe?

No next wipe can be predicted for EU | Mono train > 1x1 | 2x2 | 5x5, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 25 days 13 hours ago.

About the server

Which Rust version is EU | Mono train > 1x1 | 2x2 | 5x5 on?

Rust network protocol 2634 and build 166652 on Linux is what EU | Mono train > 1x1 | 2x2 | 5x5 runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for EU | Mono train > 1x1 | 2x2 | 5x5, and is it online?

EU | Mono train > 1x1 | 2x2 | 5x5 is offline at the moment; the last time it was seen was 21 days ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does EU | Mono train > 1x1 | 2x2 | 5x5 sit?

The name of EU | Mono train > 1x1 | 2x2 | 5x5 points to Europe, even though no region tag is published. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 51.38.150.36:25582.

Tags

What is meant by each tag on EU | Mono train > 1x1 | 2x2 | 5x5?

When the game's server browser reads EU | Mono train > 1x1 | 2x2 | 5x5, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): The slot count is 20; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does EU | Mono train > 1x1 | 2x2 | 5x5 appear?

The Rust Insights lists that carry EU | Mono train > 1x1 | 2x2 | 5x5 are Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What does the population of EU | Mono train > 1x1 | 2x2 | 5x5 look like?

The last time EU | Mono train > 1x1 | 2x2 | 5x5 was seen online was 21 days ago, and it is offline now.

In the ranking of Rust servers, where does EU | Mono train > 1x1 | 2x2 | 5x5 place?

Player hours over seven days put EU | Mono train > 1x1 | 2x2 | 5x5 at #15,848, within the top 72% of the ranked field.

Settings and rules

How is EU | Mono train > 1x1 | 2x2 | 5x5 configured, and what rules apply?

No gather rate appears in the name of EU | Mono train > 1x1 | 2x2 | 5x5. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

What is the map on EU | Mono train > 1x1 | 2x2 | 5x5?

EU | Mono train > 1x1 | 2x2 | 5x5 runs a procedural map of size 1,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Custom Map.

Join

How do you connect to EU | Mono train > 1x1 | 2x2 | 5x5?

To connect, start Rust and enter client.connect 51.38.150.36:25582 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players The slot count is 20.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.