Server profile
Fat Man Server
Online, with 0 of 100 players on; ranked #15,268 of every public Rust server, the top 68%. It last wiped 27d ago.
Online 51.222.244.178:60428 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 34d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:50 UTC FW27d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On Fat Man Server, what happens on wipe day?
Recent wipes peaked at 1 players on average. 4 hours into the latest wipe, the crowd on the server reached its peak.
When does Fat Man Server wipe, and how often?
The only wipe on Fat Man Server is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 27 days 23 hours ago. The tags put wipes at monthly.
About the server
How well does Fat Man Server perform?
The 48-hour average for server fps is 138, and 104 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 146,425. It drew as much as 6,750 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on Fat Man Server?
The Rust build is network protocol 2634 and build 167398, running on Linux, for Fat Man Server. You can only join if your game is on the same protocol; Steam handles that update.
Has Fat Man Server stayed online, and is it up now?
At the time of this check Fat Man Server is online. Going by the uptime figure it gives, its last restart was around 18 days 4 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does Fat Man Server sit?
There is no region published for Fat Man Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 51.222.244.178:60428.
Lists and tags
Which meanings sit behind the tags on Fat Man Server?
These tags come from Fat Man Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Fat Man Server turn up among the Rust Insights lists and filters?
These Rust Insights lists include Fat Man Server: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
How many players are on Fat Man Server right now?
Of its 100 slots, Fat Man Server currently has 0 filled. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does Fat Man Server place?
The player-hours ranking for the last seven days puts Fat Man Server at #15,268, among the top 68% of all ranked servers.
Rules and settings
How is Fat Man Server configured, and what rules apply?
Nothing about gather rate is given in the name of Fat Man Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on Fat Man Server?
The game generates the map on Fat Man Server: procedural, size 5,000, seed 2147483647. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How can you get onto Fat Man Server?
Open the console with F1 in Rust and enter client.connect 51.222.244.178:60428. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.