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Live edition63,580 playing on 11,733 servers

Rust Insights

Server profile · EU

Vanilla Server

Online, with 0 of 200 players on; ranked #3,693 of every public Rust server, the top 17%. It last wiped 3d ago.

Filed under biweekly wipes vanillamoddedoxide
Launch Rust and join
0/ 200 players now 0% full
17-day averagepeak 5
#3,693ranktop 17% · #1371 in EU
3d agolast wipebiweekly schedule
6d 18hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75101:0010:0020:0004:0013:0022:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608001:0010:0020:0004:0013:0022:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Note: Top 17% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

11.1 days usual gap between real wipes
2 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 10d 14hMon 9 Nov, 14:23 UTC
  3. 24d 14hMon 23 Nov, 14:23 UTC
  4. 34d 18hThu 3 Dec, 19:00 UTCFW
  5. 38d 14hMon 7 Dec, 14:23 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 26 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 14:23 UTC3d ago 2 – running 0
Thu 15 Oct, 12:54 UTC14d ago 2 held half 11.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average0/200
  2. RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 9 on average1/200
  3. [ESP][PVE] PACIFIC WORLD (WIPED 29/10/2026)EU · groups of 16+ · biweekly · 4 on average13/50
  4. РЕЛАКС #2 Х2|Для новичков| No LimitEU · groups of 10+ · biweekly · 3 on average8/200
  5. #1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RUEU · groups of 10+ · biweekly · 3 on average3/300
  6. PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10EU · groups of 8+ · biweekly · 2 on average0/80

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Vanilla Server?

At their busiest, its recent wipes drew 2 players on average. The peak crowd on this wipe came 26 hours after it started. Half the peak held until the next wipe in 100% of its recent wipes.

On what schedule does Vanilla Server wipe?

Too few wipes are on record for Vanilla Server to confirm its schedule, so the tag guides the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 3 days 9 hours ago. Its tags carry an every-two-weeks wipe schedule.

About the server

What does performance look like on Vanilla Server?

The 48-hour average for server fps is 45, and 39 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 59,396. It drew as much as 2,751 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does Vanilla Server currently run?

Running on Linux, Vanilla Server is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Vanilla Server, and is it online?

Right now Vanilla Server is up and running. The uptime it reports puts the last restart at about 55 minutes ago. It spent 143 of the last 7 full days' 168 hours up, 85% of the time. Rust Insights first logged this server on 5 October 2026.

Where does Vanilla Server run from?

With its EU tag, Vanilla Server lists itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 51.195.88.143:20610.

Server tags

Which meanings sit behind the tags on Vanilla Server?

These tags come from Vanilla Server and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp200 (Max players): The slot count is 200; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Its browser listing sits under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Vanilla Server turn up among the Rust Insights lists and filters?

These Rust Insights lists include Vanilla Server: Rust servers in Europe and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Population

What does the population of Vanilla Server look like?

At the time of this refresh, Vanilla Server holds 0 players on 200 slots. Over the past week it peaked at 5 and averaged 1 players. Its strongest hour in the past 48 was 16:00 UTC, with an average of 1 players.

In the ranking of Rust servers, where does Vanilla Server place?

On the seven-day player-hours measure, Vanilla Server is #3,693, in the top 17% of all ranked servers and #1,371 in Europe.

Settings and rules

How is Vanilla Server configured, and what rules apply?

No gather rate appears in the name of Vanilla Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is on.

Which map is live on Vanilla Server?

Vanilla Server runs a procedural map of size 3,500 with seed 370013223, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How can you get onto Vanilla Server?

Type client.connect 51.195.88.143:20610 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^b,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp200
Max players The slot count is 200.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Its browser listing sits under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.