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Rust Insights

Server profile · EU

Trinity Rust

Online, with 0 of 100 players on; ranked #15,335 of every public Rust server, the top 69%. It last wiped 25d ago.

Filed under weekly wipes vanillamoddedcarbon
Launch Rust and join Website
0/ 100 players now 0% full
07-day averagepeak –
#15,335ranktop 69% · #2563 in EU
25d agolast wipeweekly schedule
2d 5hnext wipeSat 31 Oct, 15:06 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040010:0019:0004:0013:0023:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Saturday 31 October, 15:06 UTC, in 2d 5h. Its weekly schedule tag · low confidence

16 days usual gap between real wipes
0 wipe-day peak players, last three wipes

Coming wipes

  1. 2d 5hSat 31 Oct, 15:06 UTC
  2. 7d 9hThu 5 Nov, 19:00 UTCFW
  3. 9d 5hSat 7 Nov, 15:06 UTC
  4. 16d 5hSat 14 Nov, 15:06 UTC
  5. 23d 5hSat 21 Nov, 15:06 UTC
  6. 30d 5hSat 28 Nov, 15:06 UTC
  7. 35d 9hThu 3 Dec, 19:00 UTCFW
  8. 37d 5hSat 5 Dec, 15:06 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 3 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 15:06 UTC25d ago 0 – running 0
Thu 17 Sep, 14:47 UTC41d ago 0 – 16 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
  2. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186/225
  3. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average6/200
  4. [EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 26 on average6/175
  5. TRAVELER SOLO [MAX 1] Wipe 26.10EU · no group limit · weekly · 23 on average28/100
  6. RustAria #2 [х2 | NoLimit | Мoскoвcкий]EU · groups of 16+ · weekly · 10 on average5/100

The short version

Quick answers

From the figures on this page.

Wipe days

On Trinity Rust, what happens on wipe day?

Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd peaked.

When does Trinity Rust wipe, and how often?

Its tag sets the prediction: too few wipes on Trinity Rust are on record to confirm the schedule. A wipe is expected on Saturday 31 October at 15:06 UTC. This world dates from 25 days 18 hours ago. The tags list wipes as weekly.

Server details

What does performance look like on Trinity Rust?

Average server fps over the last 48 hours was 255, with a floor of 249. The world held a peak of 3,191 entities, counting buildings, deployables and all the rest. It drew as much as 3,409 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

On what version does Trinity Rust currently run?

Running on Linux, Trinity Rust is on Rust network protocol 2634 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Trinity Rust, and is it online?

Right now Trinity Rust is up and running. About 6 days 21 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does Trinity Rust sit?

The EU tag is how Trinity Rust places itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 51.195.63.11:20500.

Server tags

Which meanings sit behind the tags on Trinity Rust?

The tags gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^w (Weekly): Once a week it wipes; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): The server browser files this server under Europe are what Trinity Rust publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Trinity Rust turn up among the Rust Insights lists and filters?

These Rust Insights lists include Trinity Rust: Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Player counts

What does the population of Trinity Rust look like?

Trinity Rust shows 0 players at the moment, against 100 slots. Across the past week the mean was 0 players.

How does Trinity Rust compare with other Rust servers in the ranking?

Trinity Rust holds #15,335 for player hours over the last seven days, #2,563 in Europe and in the top 69% of all ranked servers.

Map and rules

How is Trinity Rust configured, and what rules apply?

Nothing about gather rate is given in the name of Trinity Rust. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.

Which map is live on Trinity Rust?

Size 1,024 and seed 571345021 define the procedural map on Trinity Rust, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: CraggyIsland.

Join

What is the way to join Trinity Rust?

Type client.connect 51.195.63.11:20500 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://hosting.alkad.org/.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp100
Max players It holds 100 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Once a week it wipes.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.