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Rust Insights

Server profile

Good Times |1000000X|NO BPs|Kits|Shop|Skins

Online, with 0 of 150 players on; ranked #3,575 of every public Rust server, the top 16%. It last wiped 27d ago.

Filed under 1e+06x weekly wipes moddedoxide
Launch Rust and join Website
0/ 150 players now 0% full
17-day averagepeak 6
#3,575ranktop 16%
27d agolast wipeweekly schedule
19hnext wipeFri 30 Oct, 03:42 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246809:0018:0003:0012:0022:0007:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040009:0018:0003:0012:0022:0007:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 16% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Friday 30 October, 03:42 UTC, in 19h. Its weekly schedule tag · low confidence

2 wipe-day peak players, last three wipes

Coming wipes

  1. 19hFri 30 Oct, 03:42 UTC
  2. 7d 10hThu 5 Nov, 19:00 UTCFW
  3. 7d 19hFri 6 Nov, 03:42 UTC
  4. 14d 19hFri 13 Nov, 03:42 UTC
  5. 21d 19hFri 20 Nov, 03:42 UTC
  6. 28d 19hFri 27 Nov, 03:42 UTC
  7. 35d 10hThu 3 Dec, 19:00 UTCFW
  8. 35d 19hFri 4 Dec, 03:42 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:42 UTC27d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. MICRO-RUST x50 - x100 MAX 5EU · groups of 5 · 50x · weekly · 212 on average225/350
  2. TemplarGaming EU 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WEU · groups of 6 · 10x · weekly · 206 on average97/200
  3. TemplarGaming SEA 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST EA · groups of 6 · 10x · weekly · 36 on average29/200
  4. [BR/LATAM] RUSTICO 10X | FULLWIPE 27/10SA · groups of 5 · 10x · weekly · 9 on average3/200
  5. KRASNOYARSK X10 | MAX 5EU · groups of 5 · 10x · weekly · 8 on average16/100
  6. OLDRUST x100 Вайп в пн. и чт. 19:00 МСКEU · groups of 5 · 100x · weekly · 6 on average4/225

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does Good Times |1000000X|NO BPs|Kits|Shop|Skins look like once wipe day arrives?

Recent wipes peaked at 2 players on average. 10 hours after the latest wipe, the crowd peaked.

How often does Good Times |1000000X|NO BPs|Kits|Shop|Skins wipe, and on which day?

Too few wipes are on record for Good Times |1000000X|NO BPs|Kits|Shop|Skins to confirm its schedule, so the tag guides the prediction. Friday 30 October at 03:42 UTC is when the next wipe is due. 27 days 4 hours have passed since its current world was created. A weekly wipe schedule is published in its tags.

Server details

What does performance look like on Good Times |1000000X|NO BPs|Kits|Shop|Skins?

The 48-hour average for server fps is 205, and 133 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 83,632. The highest memory figure was 3,449 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is Good Times |1000000X|NO BPs|Kits|Shop|Skins on?

Rust network protocol 2635 and build 167781 on Linux is what Good Times |1000000X|NO BPs|Kits|Shop|Skins runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Good Times |1000000X|NO BPs|Kits|Shop|Skins, and is it up at the moment?

At the time of this check Good Times |1000000X|NO BPs|Kits|Shop|Skins is online. The uptime it reports puts the last restart at about 4 days 13 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does Good Times |1000000X|NO BPs|Kits|Shop|Skins sit?

No region is published by Good Times |1000000X|NO BPs|Kits|Shop|Skins. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 51.161.47.24:2250 is where it answers.

Lists and tags

Which meanings sit behind the tags on Good Times |1000000X|NO BPs|Kits|Shop|Skins?

When the game's server browser reads Good Times |1000000X|NO BPs|Kits|Shop|Skins, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp150 (Max players): It holds 150 slots; ts5 (Group limit): Team size is capped at 5; v2635 (Protocol): To join you need the same version; protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^w (Weekly): The cycle repeats each week; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Good Times |1000000X|NO BPs|Kits|Shop|Skins turn up among the Rust Insights lists and filters?

Good Times |1000000X|NO BPs|Kits|Shop|Skins appears among the following Rust Insights lists: Rust servers with a gather rate above 10x and Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: More than 10x.

Player counts

How many players are on Good Times |1000000X|NO BPs|Kits|Shop|Skins right now, and how does that number move?

Of its 150 slots, Good Times |1000000X|NO BPs|Kits|Shop|Skins currently has 0 filled. The seven-day average is 1 players, and the highest point in that week was 6. Its strongest hour in the past 48 was 00:00 UTC, with an average of 4 players.

Where does Good Times |1000000X|NO BPs|Kits|Shop|Skins sit in the rankings?

On player hours for the last seven days, Good Times |1000000X|NO BPs|Kits|Shop|Skins sits at #3,575, inside the top 16% of ranked servers.

Rules and settings

What are the settings and rules for Good Times |1000000X|NO BPs|Kits|Shop|Skins?

A 1e+06x gather rate is what the name of Good Times |1000000X|NO BPs|Kits|Shop|Skins states. Up to 5 players can join one group. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

What is the map on Good Times |1000000X|NO BPs|Kits|Shop|Skins?

Good Times |1000000X|NO BPs|Kits|Shop|Skins runs a procedural map of size 3,500 with seed 1235007326, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How do you connect to Good Times |1000000X|NO BPs|Kits|Shop|Skins?

Type client.connect 51.161.47.24:2250 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://discord.com/invite/Zc9r73w.

The small print

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^w,gmrust,cs167781,ts5,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp150
Max players It holds 150 slots.
ts5
Group limit Team size is capped at 5.
v2635
Protocol To join you need the same version; protocol 2635.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The cycle repeats each week.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.