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Rust Insights

Server profile · NA

A Rust Server

Offline, with 0 of ? players on; ranked #6,827 of every public Rust server, the top 31%. It last wiped 1d ago.

Filed under monthly wipes moddedoxide
Launch Rust and join
0/ ? players now
07-day averagepeak 1
#6,827ranktop 31% · #1069 in NA
1d agolast wipemonthly schedule
7d 3hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.250.50.75116:0021:0002:0007:0012:0017:00Wiped Wed 28 Oct, 03:33 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
01020304016:0021:0002:0007:0012:0017:00Wiped Wed 28 Oct, 03:33 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 31% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

7.4 days usual gap between real wipes
67% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 20 OctThu 15 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 03:33 UTC1d ago – – running 1
Tue 20 Oct, 07:58 UTC9d ago 1 halved by day 1 7.8 days 0
Thu 15 Oct, 09:24 UTC14d ago 1 halved by day 1 4.9 days 0
Wed 7 Oct, 22:54 UTC21d ago 1 halved by day 1 7.4 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average5/175
  2. Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average4/90
  3. Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average5/1000
  4. Testing GroundsNA · groups of 8+ · monthly · 2 on average4/15
  5. Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average1/50
  6. [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average1/50

The short version

Quick answers

From the figures on this page.

Wipe schedule

On A Rust Server, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. 2 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.

How often does A Rust Server wipe, and on which day?

Each month A Rust Server wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 35 hours ago. Wipes run monthly, as its tags say.

Server

What does performance look like on A Rust Server?

Average server fps over the last 48 hours was 40, with a floor of 40. Buildings, deployables and the rest took the entity count as high as 35,125. The highest memory figure was 2,004 MB. A climbing entity count and low fps are what players experience as lag.

On what version does A Rust Server currently run?

Running on Linux, A Rust Server is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for A Rust Server, and is it online?

A Rust Server is offline at the moment; the last time it was seen was 22 hours ago. The uptime it reports puts the last restart at about 12 hours ago. It spent 162 of the last 7 full days' 168 hours up, 96% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does A Rust Server sit?

Its NA tag is what A Rust Server uses to list itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 51.161.199.206:28050.

Tags

How should you read the tags listed for A Rust Server?

These tags come from A Rust Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): The slot count is 0; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): The server browser files this server under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which person or group runs A Rust Server?

A Rust Server and 6 other servers we track all publish a spoonkidrust.com hostname, so the same operator most likely runs them.

Which Rust Insights filters and lists feature A Rust Server?

These Rust Insights lists include A Rust Server: Modded Rust servers, explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Population history

What does the population of A Rust Server look like?

The last time A Rust Server was seen online was 22 hours ago, and it is offline now. A weekly average of 0 players goes with a peak of 1. Its strongest hour in the past 48 was 01:00 UTC, with an average of 1 players.

How does A Rust Server compare with other Rust servers in the ranking?

A Rust Server holds #6,827 for player hours over the last seven days, #1,069 in North America and in the top 31% of all ranked servers.

Map and rules

What are the settings and rules for A Rust Server?

The name of A Rust Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

Which map is live on A Rust Server?

A Rust Server runs a procedural map of size 1,000 with seed 3908, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.

How to join

What is the way to join A Rust Server?

Open the console with F1 in Rust and enter client.connect 51.161.199.206:28050. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp0
Max players The slot count is 0.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.