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Rust Insights

Server profile · EU

Chernobyl Aftermath [PVE | EVENTS]

Online, with 0 of 100 players on; ranked #15,318 of every public Rust server, the top 69%. It last wiped 14d ago.

Filed under monthly wipes vanillamoddedoxide
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,318ranktop 69% · #2558 in EU
14d agolast wipemonthly schedule
7d 6hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040013:0022:0007:0016:0002:0011:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

0 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 15:36 UTC14d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average74/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 83 on average257/700
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 72 on average109/1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average13/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 65 on average362/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Chernobyl Aftermath [PVE | EVENTS]?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does Chernobyl Aftermath [PVE | EVENTS] wipe?

Each month Chernobyl Aftermath [PVE | EVENTS] wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 14 days 20 hours ago. Wipes run monthly, as its tags say.

Server

What does performance look like on Chernobyl Aftermath [PVE | EVENTS]?

Server fps averaged 233 over 48 hours; the lowest reading was 221. Buildings, deployables and the rest took the entity count as high as 4,289. The highest memory figure was 2,846 MB. A climbing entity count and low fps are what players experience as lag.

On what version does Chernobyl Aftermath [PVE | EVENTS] currently run?

Running on Linux, Chernobyl Aftermath [PVE | EVENTS] is on Rust network protocol 2634 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Chernobyl Aftermath [PVE | EVENTS], and is it up at the moment?

Right now Chernobyl Aftermath [PVE | EVENTS] is up and running. About 14 days 19 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does Chernobyl Aftermath [PVE | EVENTS] sit?

Its EU tag is what Chernobyl Aftermath [PVE | EVENTS] uses to list itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 51.161.198.108:60416 is where it answers.

Tags

How should you read the tags listed for Chernobyl Aftermath [PVE | EVENTS]?

These tags come from Chernobyl Aftermath [PVE | EVENTS] and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): Find it in the browser under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Chernobyl Aftermath [PVE | EVENTS]?

The Rust Insights lists that carry Chernobyl Aftermath [PVE | EVENTS] are Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

What does the population of Chernobyl Aftermath [PVE | EVENTS] look like?

Chernobyl Aftermath [PVE | EVENTS] shows 0 players at the moment, against 100 slots. A seven-day average of 0 players puts the last week in context.

How does Chernobyl Aftermath [PVE | EVENTS] compare with other Rust servers in the ranking?

On the seven-day player-hours measure, Chernobyl Aftermath [PVE | EVENTS] is #15,318, in the top 69% of all ranked servers and #2,558 in Europe.

Rules and settings

How is Chernobyl Aftermath [PVE | EVENTS] configured, and what rules apply?

Nothing about gather rate is given in the name of Chernobyl Aftermath [PVE | EVENTS]. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.

What is the map on Chernobyl Aftermath [PVE | EVENTS]?

The game generates the map on Chernobyl Aftermath [PVE | EVENTS]: procedural, size 1,000, seed 1. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

What is the way to join Chernobyl Aftermath [PVE | EVENTS]?

To connect, start Rust and enter client.connect 51.161.198.108:60416 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^m,^v,EU,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players 100 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.