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Rust Insights

Server profile · OC

AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]

Online, with 18 of 100 players on; ranked #1,426 of every public Rust server, the top 6%. It last wiped 6d ago.

Filed under 1000x moddedoxide
Launch Rust and join Website
18/ 100 players now 18% full
57-day averagepeak 26
#1,426ranktop 6% · #31 in OC
6d agolast wipeno schedule published
9hnext wipeThu 29 Oct, 20:18 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
01020304011:0020:0005:0014:0000:0009:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304011:0020:0005:0014:0000:0009:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 6% of all ranked servers, top 14% in OC. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 29 October, 20:18 UTC, in 9h. Every Thursday at 20:18 UTC · high confidence

7 days usual gap between real wipes
100% on rhythm of its recent wipes
17 wipe-day peak players, last three wipes
80% crowd held else halves by day 6

Coming wipes

  1. 9hThu 29 Oct, 20:18 UTC
  2. 7d 8hThu 5 Nov, 19:00 UTCFW
  3. 14d 9hThu 12 Nov, 20:18 UTC
  4. 21d 9hThu 19 Nov, 20:18 UTC
  5. 28d 9hThu 26 Nov, 20:18 UTC
  6. 35d 8hThu 3 Dec, 19:00 UTCFW
  7. 42d 9hThu 10 Dec, 20:18 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctThu 15 OctThu 8 Oct
05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 23, 40 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:18 UTC6d ago 23 – running 0
Thu 15 Oct, 20:21 UTC13d ago 11 held half 7 days 0
Thu 8 Oct, 20:31 UTC20d ago 17 held half 7 days 0
Thu 1 Oct, 20:56 UTC FW27d ago 24 halved by day 6 7 days 0
Thu 24 Sep, 21:17 UTC34d ago 34 held half 7 days 4
Thu 17 Sep, 21:21 UTC41d ago 20 held half 7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ICE RUST #1 - X1000 [ KITS | LOOT+ | FPS+ | BF | NOLIM | 1000x]EU · groups of 24+ · 1000x · weekly · 30 on average51/200
  2. KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUNNA · groups of 10+ · 1000x · weekly · 5 on average3/200
  3. AbobaRust #2 [X1000, FREE VIP, NOLIMIT, LOOT++, CLANS] 27.10EU · groups of 30+ · 1000x · weekly · 4 on average16/100
  4. Российский X1000 MAGIC|SURVHUB.RU|EVETNSEU · groups of 50+ · 1000x · monthly · 3 on average4/200
  5. RUTRUST • X1000 | NoLimit | FREE VIP | CLANS | LOOT++EU · groups of 999+ · 1000x · weekly · 2 on average0/300
  6. X1000000.RU|HARDPVP|FUN|FPS++|X1000000000000000000000000000000groups of 15+ · 1e+06x · weekly · 180 on average295/420

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] look like once wipe day arrives?

At their busiest, its recent wipes drew 17 players on average. The peak crowd on this wipe came 40 hours after it started. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. Otherwise, half the peak was lost by day 6.

When does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] wipe, and how often?

On AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ], wipes are scheduled every Thursday at 20:18 UTC. Thursday 29 October at 20:18 UTC is when the next wipe is due. 6 days 14 hours have passed since its current world was created.

Server details

Does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] hold a steady frame rate?

Server fps averaged 30 over 48 hours; the lowest reading was 26. The world held a peak of 27,407 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,568 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] on?

Running on Windows, AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ], and is it up at the moment?

Right now AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] is up and running. Going by the uptime figure it gives, its last restart was around 14 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

The OC tag is how AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] places itself in Oceania. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 51.161.140.148:28014.

Lists and tags

Which meanings sit behind the tags on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts100 (Group limit): No team may exceed 100 players; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^d (Combat training): A training ground for aim and PvP, with loot given out; ^i (Battlefield): Kits and high rates make for fast PvP; ^k (Build server): Base design and practice are the point; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; OC (Oceania): Its browser listing sits under Oceania are what AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] appear?

The Rust Insights lists that carry AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] are Rust servers with a gather rate above 10x, Oceania Rust servers, Modded Rust servers, explained, Aim training servers, live, Battlefield Rust servers, with figures and Rust build and creative servers. On the server list, the filters that surface it are Region: Oceania; Type: Modded; Server tag: Combat training ^d, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: More than 10x; Players now: At least 10.

Population

How many players are on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] right now, and how does that number move?

Of its 100 slots, AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] currently has 18 filled. The seven-day average is 5 players, and the highest point in that week was 26. Look at the last 48 hours and the peak hour is 11:00 UTC, at 22 players on average.

Where does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] sit in the rankings?

AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] holds #1,426 for player hours over the last seven days, #31 in Oceania and in the top 6% of all ranked servers.

Settings and rules

How is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] configured, and what rules apply?

Going by its name, AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] gathers at 1000x. 100 players is the most a group can hold. You get combat training as the game mode, aim and PvP practice, loot handed out. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

Which map is live on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] runs a procedural map of size 5,000 with seed 1337, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name Custom Map.

Connecting

How do you connect to AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

Open the console with F1 in Rust and enter client.connect 51.161.140.148:28014. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://auscopter.gg/.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^d,^i,^k,OC,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts100
Group limit No team may exceed 100 players.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Gameplay

^d
Combat training A training ground for aim and PvP, with loot given out.
^i
Battlefield Kits and high rates make for fast PvP.
^k
Build server Base design and practice are the point.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

OC
Oceania Its browser listing sits under Oceania.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.