Server profile · OC
AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]
Online, with 18 of 100 players on; ranked #1,426 of every public Rust server, the top 6%. It last wiped 6d ago.
Online OC 51.161.140.148:28014 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 6% of all ranked servers, top 14% in OC. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Fixed weekdays.
Next wipe Thursday 29 October, 20:18 UTC, in 9h. Every Thursday at 20:18 UTC · high confidence
Coming wipes
- 9hThu 29 Oct, 20:18 UTC
- 7d 8hThu 5 Nov, 19:00 UTCFW
- 14d 9hThu 12 Nov, 20:18 UTC
- 21d 9hThu 19 Nov, 20:18 UTC
- 28d 9hThu 26 Nov, 20:18 UTC
- 35d 8hThu 3 Dec, 19:00 UTCFW
- 42d 9hThu 10 Dec, 20:18 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 23, 40 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 20:18 UTC6d ago | 23 | – | running | 0 |
| Thu 15 Oct, 20:21 UTC13d ago | 11 | held half | 7 days | 0 |
| Thu 8 Oct, 20:31 UTC20d ago | 17 | held half | 7 days | 0 |
| Thu 1 Oct, 20:56 UTC FW27d ago | 24 | halved by day 6 | 7 days | 0 |
| Thu 24 Sep, 21:17 UTC34d ago | 34 | held half | 7 days | 4 |
| Thu 17 Sep, 21:21 UTC41d ago | 20 | held half | 7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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The short version
Quick answers
From the figures on this page.
Wipe cycle
What does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] look like once wipe day arrives?
At their busiest, its recent wipes drew 17 players on average. The peak crowd on this wipe came 40 hours after it started. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. Otherwise, half the peak was lost by day 6.
When does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] wipe, and how often?
On AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ], wipes are scheduled every Thursday at 20:18 UTC. Thursday 29 October at 20:18 UTC is when the next wipe is due. 6 days 14 hours have passed since its current world was created.
Server details
Does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] hold a steady frame rate?
Server fps averaged 30 over 48 hours; the lowest reading was 26. The world held a peak of 27,407 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,568 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] on?
Running on Windows, AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ], and is it up at the moment?
Right now AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] is up and running. Going by the uptime figure it gives, its last restart was around 14 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?
The OC tag is how AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] places itself in Oceania. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 51.161.140.148:28014.
Lists and tags
Which meanings sit behind the tags on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts100 (Group limit): No team may exceed 100 players; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^d (Combat training): A training ground for aim and PvP, with loot given out; ^i (Battlefield): Kits and high rates make for fast PvP; ^k (Build server): Base design and practice are the point; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; OC (Oceania): Its browser listing sits under Oceania are what AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] appear?
The Rust Insights lists that carry AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] are Rust servers with a gather rate above 10x, Oceania Rust servers, Modded Rust servers, explained, Aim training servers, live, Battlefield Rust servers, with figures and Rust build and creative servers. On the server list, the filters that surface it are Region: Oceania; Type: Modded; Server tag: Combat training ^d, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: More than 10x; Players now: At least 10.
Population
How many players are on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] right now, and how does that number move?
Of its 100 slots, AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] currently has 18 filled. The seven-day average is 5 players, and the highest point in that week was 26. Look at the last 48 hours and the peak hour is 11:00 UTC, at 22 players on average.
Where does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] sit in the rankings?
AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] holds #1,426 for player hours over the last seven days, #31 in Oceania and in the top 6% of all ranked servers.
Settings and rules
How is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] configured, and what rules apply?
Going by its name, AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] gathers at 1000x. 100 players is the most a group can hold. You get combat training as the game mode, aim and PvP practice, loot handed out. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?
AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] runs a procedural map of size 5,000 with seed 1337, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name Custom Map.
Connecting
How do you connect to AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?
Open the console with F1 in Rust and enter client.connect 51.161.140.148:28014. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://auscopter.gg/.